Open Close Helmet
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Revision as of 20:28, 20 January 2014 by 46.247.174.121 (Talk)
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[edit] Description
Allows helmet to open and close with a press of q.
[edit] Knowledge/Tools Required
- Python ModuleSystem
- OpenBRF (You need your own two -close helmet models)
[edit] Script
# Put this at the beggining of the ''module_mission_templates'', just like the other common_ #Open-Close Helmet open_close_helmet = ( 0, 0, 0, [(key_clicked, key_q),(neg|main_hero_fallen)], [ (get_player_agent_no, ":player_agent"), (agent_is_active, ":player_agent"), (agent_get_item_slot, ":helmet_1", ":player_agent", ek_head), (item_get_slot, ":helmet_2", ":helmet_1", slot_open_close_helmet), (gt, ":helmet_2", 0), (agent_unequip_item, ":player_agent", ":helmet_1"), (agent_equip_item, ":player_agent", ":helmet_2"), ]) #Open-Close Helmet ... ... # Then enable Q-key for town visiting scene mission_templates = [ ... "town_center",0,-1, "Default town visit", ... [ open_close_helmet, # Activate trigger when town visiting (ti_on_agent_spawn, 0, 0, [], ...
Place the below in module_constants,
#Open-Close Helmet slot_open_close_helmet = 0# any free item slot #Open-Close Helmet
Place the below in module_scripts,
# script_initialize_open_close_helmets ("initialize_open_close_helmets", [ (item_set_slot, "itm_<open_helmet>", slot_open_close_helmet, "itm_<closed_helmet>"), (item_set_slot, "itm_<open_helmet>", slot_open_close_helmet, "itm_<closed_helmet>"), (item_set_slot, "itm_<open_helmet>", slot_open_close_helmet, "itm_<closed_helmet>"), (item_set_slot, "itm_<open_helmet>", slot_open_close_helmet, "itm_<closed_helmet>"), (try_for_range, ":itm_1", 0, "itm_items_end"), (item_get_slot, ":itm_2", ":itm_1", slot_open_close_helmet), (gt, ":itm_2", 0), (item_set_slot, ":itm_2", slot_open_close_helmet, ":itm_1"),#so that you dont have to do both (item_set_slot, "itm_1", "itm_2") and (item_set_slot, ":itm_2", ":itm_1") (try_end), ]),
Place the below in script_game_start,
(call_script, "script_initialize_open_close_helmets"),
[edit] Notes
- Demo: http://www.youtube.com/watch?v=ESiyvlKStHU
- Forum: http://forums.taleworlds.com/index.php/topic,166488.0.html
[edit] Credits
By Ikaguia