Savegame

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Contents

Binary file format (Warband 1.143)

game (*.sav)

Type Count Field Condition Info
header 1 header
uint64 1 game_time
int32 1 random_seed
int32 1 save_mode 0: saving allowed, 1: strict
int32 1 combat_difficulty game.header.game_version > 1136
int32 1 combat_difficulty_friendlies game.header.game_version > 1136
int32 1 reduce_combat_ai game.header.game_version > 1136
int32 1 reduce_campaign_ai game.header.game_version > 1136
int32 1 combat_speed game.header.game_version > 1136
int64 1 date_timer
int32 1 hour
int32 1 day
int32 1 week
int32 1 month
int32 1 year
int32 1 unused
float 1 global_cloud_amount
float 1 global_haze_amount
float 1 average_difficulty
float 1 average_difficulty_period
string 1 unused
bool 1 unused
int32 1 tutorial_flags
int32 1 default_prisoner_price
int32 1 encountered_party_1_id
int32 1 encountered_party_2_id
int32 1 current_menu_id
int32 1 current_site_id
int32 1 current_entry_no
int32 1 current_mission_template_id
int32 1 party_creation_min_random_value
int32 1 party_creation_max_random_value
string 1 game_log
int32 6 unused
int64 1 unused
float 1 rest_period
int32 1 rest_time_speed
int32 1 rest_is_interactive
int32 1 rest_remain_attackable
string 9 class_names
int32 1 num_global_variables
int64 num_global_variables global_variables
int32 1 num_triggers
trigger num_triggers triggers
int32 1 num_simple_triggers
simple_trigger num_simple_triggers simple_triggers
int32 1 num_quests
quest num_quests quests
int32 1 num_info_pages
info_page num_info_pages info_pages
int32 1 num_sites
site num_sites sites
int32 1 num_factions
faction num_factions factions
int32 1 num_map_tracks
map_track num_map_tracks map_tracks
int32 1 num_party_templates
party_template num_party_templates party_templates
int32 1 num_party_records
int32 1 num_parties_created
party_record num_party_records party_records
player_party_stack player_party.num_stacks player_party_stack_additional_info
int32 1 num_map_event_records
int32 1 num_map_events_created
map_event_record num_map_event_records map_event_records
int32 1 num_troops
troop num_troops troops
int32 42 unused
int32 1 num_item_kinds
item_kind num_item_kinds item_kind
uint64 1 player_face_keys[0]
uint64 1 player_face_keys[1]
int32 1 player_kill_count
int32 1 player_wounded_count
int32 1 player_own_troop_kill_count
int32 1 player_own_troop_wounded_count

header

Type Count Field Condition Info
int32 1 magic_number must be 0x52445257 (WRDR)
int32 1 game_version
int32 1 module_version
string 1 savegame_name
string 1 player_name
int32 1 player_level
float 1 date

note

Type Count Field Condition Info
string 1 text
int32 1 value
int32 1 tableau_material_id
bool 1 available

trigger

Type Count Field Condition Info
int32 1 status
int64 1 check_timer
int64 1 delay_timer
int64 1 rearm_timer

simple_trigger

Type Count Field Condition Info
int64 1 check_timer

quest

Type Count Field Condition Info
int32 1 progression
int32 1 giver_troop_id
int32 1 number
float 1 start_date
string 1 title
string 1 text
string 1 giver
note 16 notes
int32 1 num_slots
int64 num_slots slots

info_page

Type Count Field Condition Info
note 16 notes

site

Type Count Field Condition Info
int32 1 num_slots
int64 num_slots slots

faction

Type Count Field Condition Info
int32 1 num_slots
int64 num_slots slots
float game.num_factions relations
string 1 name
bool 1 renamed
uint32 1 color
int32 1 unused
note 16 notes

map_track

Type Count Field Condition Info
float 1 position_x
float 1 position_y
float 1 position_z
float 1 rotation
float 1 age
int32 1 flags

party_template

Type Count Field Condition Info
int32 1 num_parties_created
int32 1 num_parties_destroyed
int32 1 num_parties_destroyed_by_player
int32 1 num_slots
int64 num_slots slots

party_record

Type Count Field Condition Info
int32 1 valid
int32 1 raw_id valid == 1
int32 1 id valid == 1
party 1 party valid == 1

party

Type Count Field Condition Info
string 1 id
string 1 name
uint64 1 flags
int32 1 menu_id
int32 1 party_template_id
int32 1 faction_id
int32 1 personality
int32 1 default_behavior
int32 1 current_behavior
int32 1 default_behavior_object_id
int32 1 current_behavior_object_id
float 1 initial_position_x
float 1 initial_position_y
float 1 target_position_x
float 1 target_position_y
float 1 position_x
float 1 position_y
float 1 position_z
int32 1 num_stacks
party_stack num_stacks stacks
float 1 bearing
bool 1 renamed
string 1 extra_text
float 1 morale
float 1 hunger
float 1 unused
float 1 patrol_radius
float 1 initiative
float 1 helpfulness
int32 1 label_visible
float 1 bandit_attraction
int32 1 marshall (game.header.game_version >= 900 && game.header.game_version < 1000) || game.header.game_version >= 1020
int64 1 ignore_player_timer
int32 1 banner_map_icon_id
int32 1 extra_map_icon_id game.header.game_version > 1136
float 1 extra_map_icon_up_down_distance game.header.game_version > 1136
float 1 extra_map_icon_up_down_frequency game.header.game_version > 1136
float 1 extra_map_icon_rotate_frequency game.header.game_version > 1136
float 1 extra_map_icon_fade_frequency game.header.game_version > 1136
int32 1 attached_to_party_id
bool 1 is_attached
int32 1 num_attached_party_ids
int32 num_attached_party_ids attached_party_ids
int32 1 num_particle_system_ids
int32 num_particle_system_ids particle_system_ids
note 16 notes
int32 1 num_slots
int64 num_slots slots

party_stack

Type Count Field Condition Info
int32 1 troop_id
int32 1 num_troops
int32 1 num_wounded_troops
int32 1 flags

player_party_stack

Type Count Field Condition Info
float 1 experience  !(cur_stack_troop_flags & hero)
int32 1 num_upgradeable  !(cur_stack_troop_flags & hero)
int32 32 troop_dnas cur_stack_no < 32 && !(cur_stack_troop_flags & hero)

map_event_record

Type Count Field Condition Info
int32 1 valid
int32 1 id valid == 1
map_event 1 map_event valid == 1

map_event

Type Count Field Condition Info
string 1 unused
int32 1 type
float 1 position_x
float 1 position_y
float 1 land_position_x
float 1 land_position_y
float 1 unused
float 1 unused
int32 1 attacker_party_id
int32 1 defender_party_id
int64 1 battle_simulation_timer
float 1 next_battle_simulation

troop

Type Count Field Condition Info
int32 1 num_slots
int64 num_slots slots
int32 4 attributes
float 7 proficiencies
uint32 6 skills
note 16 notes
uint64 1 flags
int32 1 site_id_and_entry_no
int32 1 skill_points
int32 1 attribute_points
int32 1 proficiency_points
int32 1 level
uint32 1 gold (flags & tf_hero) || dont_load_regular_troop_inventories == false
int32 1 experience (flags & tf_hero) || dont_load_regular_troop_inventories == false
float 1 health (flags & tf_hero) || dont_load_regular_troop_inventories == false
int32 1 faction_id (flags & tf_hero) || dont_load_regular_troop_inventories == false
item 96 inventory_items (flags & tf_hero) || dont_load_regular_troop_inventories == false
item 10 equipped_items (flags & tf_hero) || dont_load_regular_troop_inventories == false
uint64 4 face_keys (flags & tf_hero) || dont_load_regular_troop_inventories == false
bool 1 renamed (flags & tf_hero) || dont_load_regular_troop_inventories == false
string 1 name renamed == true && ((flags & tf_hero) || dont_load_regular_troop_inventories == false)
string 1 name_plural renamed == true && ((flags & tf_hero) || dont_load_regular_troop_inventories == false)
int32 1 class_no

item

Type Count Field Condition Info
int32 1 item_kind_id
int32 1 item_flags modifier (LineNo - 1 from item_modifiers.txt) = (item_flags >> 24) & 0xFF, ammo = item_flags & 0xFF, hit_points = item_flags & 0xFFFF

item_kind

Type Count Field Condition Info
int32 1 num_slots
int64 num_slots slots

string

Type Count Field Condition Info
int32 1 num_chars
char num_chars text
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