List of operations
From Mount&Blade Modding Wiki
Entire List of Mount&Blade Commands
===Generated by the Mount&Blade Command Database API <[[1]]> on Saturday 19th of March 2011 06:50:05 PM===
Created by Swyter, original idea by Theoris Contributors:'\ Swy's BeepBot Data Parser [^_^], Swyter, Somebody, Lumos, SonKidd, Jerkuh, COGlory, Theoris, shokkueibu, '\...
Opcode ID | Command Name | Usage | Description |
---|---|---|---|
1 | call_script | (call_script,<script_id>), |
|
3 | try_end | ||
4 | try_begin | ||
5 | else_try | ||
6 | try_for_range | (try_for_range,<destination>, <lower_bound>, <upper_bound>), |
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7 | try_for_range_backwards | (try_for_range_backwards,<destination>, <lower_bound>, <upper_bound>), |
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11 | try_for_parties | (try_for_parties,<destination>), |
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12 | try_for_agents | (try_for_agents,<destination>), |
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21 | store_script_param_1 | (store_script_param_1,<destination>), |
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22 | store_script_param_2 | (store_script_param_2,<destination>), |
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23 | store_script_param | (store_script_param,<destination>, <script_param_no>), |
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30 | ge | (ge,<value_1>, <value_2>), |
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31 | eq | (eq,<value_1>, <value_2>), |
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32 | gt | (gt,<value_1>, <value_2>), |
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33 | is_between | (is_between,<value>, <lower_bound>, <upper_bound>), |
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36 | entering_town | (entering_town,<town_id>), |
|
37 | map_free | ||
39 | encountered_party_is_attacker | ||
42 | conversation_screen_is_active | ||
44 | in_meta_mission | ||
47 | set_player_troop | (set_player_troop,<troop_id>), |
|
50 | store_repeat_object | (store_repeat_object,<destination>), |
|
60 | set_result_string | ||
70 | key_is_down | (key_is_down,<key_id>), |
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71 | key_clicked | (key_clicked,<key_id>), |
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72 | game_key_is_down | (game_key_is_down,<game_key_id>), |
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73 | game_key_clicked | (game_key_clicked,<game_key_id>), |
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75 | mouse_get_position | (mouse_get_position,<position_no>), |
|
77 | omit_key_once | (omit_key_once,<key_id>), |
|
78 | clear_omitted_keys | ||
90 | get_global_cloud_amount | ||
91 | set_global_cloud_amount | ||
92 | get_global_haze_amount | ||
93 | set_global_haze_amount | ||
101 | hero_can_join | (hero_can_join,[party_id]), |
|
102 | hero_can_join_as_prisoner | (hero_can_join_as_prisoner,[party_id]), |
|
103 | party_can_join | ||
104 | party_can_join_as_prisoner | ||
105 | troops_can_join | (troops_can_join,<num_troops>), |
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106 | troops_can_join_as_prisoner | (troops_can_join_as_prisoner,<num_troops>), |
|
107 | party_can_join_party | (party_can_join_party,<joiner_party_id>, <host_party_id>, [flip_prisoners]), |
|
110 | main_party_has_troop | (main_party_has_troop,<troop_id>), |
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130 | party_is_in_town | (party_is_in_town,<party_id_1>, <party_id_2>), |
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131 | party_is_in_any_town | (party_is_in_any_town,<party_id>), |
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132 | party_is_active | (party_is_active,<party_id>), |
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150 | player_has_item | (player_has_item,<item_id>), |
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151 | troop_has_item_equipped | (troop_has_item_equipped,<troop_id>, <item_id>), |
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152 | troop_is_mounted | (troop_is_mounted,<troop_id>), |
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153 | troop_is_guarantee_ranged | (troop_is_guarantee_ranged,<troop_id>), |
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154 | troop_is_guarantee_horse | (troop_is_guarantee_horse,<troop_id>), |
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200 | check_quest_active | (check_quest_active,<quest_id>), |
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201 | check_quest_finished | (check_quest_finished,<quest_id>), |
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202 | check_quest_succeeded | (check_quest_succeeded,<quest_id>), |
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203 | check_quest_failed | (check_quest_failed,<quest_id>), |
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204 | check_quest_concluded | (check_quest_concluded,<quest_id>), |
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250 | is_trial_version | ||
350 | profile_get_banner_id | (profile_get_banner_id,<destination>), |
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351 | profile_set_banner_id | (profile_set_banner_id,<value>), |
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370 | get_achievement_stat | (get_achievement_stat,<destination>, <achievement_id>, <stat_index>), |
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371 | set_achievement_stat | (set_achievement_stat,<achievement_id>, <stat_index>, <value>), |
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372 | unlock_achievement | (unlock_achievement,<achievement_id>), |
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380 | send_message_to_url | ||
388 | multiplayer_send_message_to_server | (multiplayer_send_message_to_server,<message_type>), |
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389 | multiplayer_send_int_to_server | (multiplayer_send_int_to_server,<message_type>, <value>), |
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390 | multiplayer_send_2_int_to_server | (multiplayer_send_2_int_to_server,<message_type>, <value>, <value>), |
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391 | multiplayer_send_3_int_to_server | (multiplayer_send_3_int_to_server,<message_type>, <value>, <value>, <value>), |
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392 | multiplayer_send_4_int_to_server | (multiplayer_send_4_int_to_server,<message_type>, <value>, <value>, <value>, <value>), |
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393 | multiplayer_send_string_to_server | (multiplayer_send_string_to_server,<message_type>, <string_id>), |
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394 | multiplayer_send_message_to_player | (multiplayer_send_message_to_player,<player_id>, <message_type>), |
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395 | multiplayer_send_int_to_player | (multiplayer_send_int_to_player,<player_id>, <message_type>, <value>), |
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396 | multiplayer_send_2_int_to_player | (multiplayer_send_2_int_to_player,<player_id>, <message_type>, <value>, <value>), |
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397 | multiplayer_send_3_int_to_player | (multiplayer_send_3_int_to_player,<player_id>, <message_type>, <value>, <value>, <value>), |
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398 | multiplayer_send_4_int_to_player | (multiplayer_send_4_int_to_player,<player_id>, <message_type>, <value>, <value>, <value>, <value>), |
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399 | multiplayer_send_string_to_player | (multiplayer_send_string_to_player,<player_id>, <message_type>, <string_id>), |
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400 | get_max_players | (get_max_players,<destination>), |
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401 | player_is_active | (player_is_active,<player_id>), |
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402 | player_get_team_no | (player_get_team_no,<destination>, <player_id>), |
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403 | player_set_team_no | (player_set_team_no,<destination>, <player_id>), |
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404 | player_get_troop_id | (player_get_troop_id,<destination>, <player_id>), |
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405 | player_set_troop_id | (player_set_troop_id,<destination>, <player_id>), |
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406 | player_get_agent_id | (player_get_agent_id,<destination>, <player_id>), |
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407 | player_get_gold | (player_get_gold,<destination>, <player_id>), |
|
408 | player_set_gold | ||
409 | player_spawn_new_agent | (player_spawn_new_agent,<player_id>), |
|
410 | player_add_spawn_item | (player_add_spawn_item,<player_id>, <item_slot_no>, <item_id>), |
|
411 | multiplayer_get_my_team | (multiplayer_get_my_team,<destination>), |
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412 | multiplayer_get_my_troop | (multiplayer_get_my_troop,<destination>), |
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413 | multiplayer_set_my_troop | (multiplayer_set_my_troop,<destination>), |
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414 | multiplayer_get_my_gold | (multiplayer_get_my_gold,<destination>), |
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415 | multiplayer_get_my_player | (multiplayer_get_my_player,<destination>), |
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416 | multiplayer_clear_scene | ||
417 | multiplayer_is_server | ||
418 | multiplayer_is_dedicated_server | ||
419 | game_in_multiplayer_mode | ||
420 | multiplayer_make_everyone_enemy | ||
421 | player_control_agent | (player_control_agent,<player_id>, <agent_id>), |
|
422 | player_get_item_id | ||
423 | player_get_banner_id | (player_get_banner_id,<destination>, <player_id>), |
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424 | game_get_reduce_campaign_ai | (game_get_reduce_campaign_ai,<destination>), |
|
425 | multiplayer_find_spawn_point | (multiplayer_find_spawn_point,<destination>, <team_no>, <examine_all_spawn_points>, <is_horseman>), |
|
426 | set_spawn_effector_scene_prop_kind | (set_spawn_effector_scene_prop_kind,<team_no>), <scene_prop_id>), |
|
427 | set_spawn_effector_scene_prop_id | (set_spawn_effector_scene_prop_id,<scene_prop_instance>), |
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429 | player_set_is_admin | (player_set_is_admin,<player_id>, <value>), |
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430 | player_is_admin | (player_is_admin,<player_id>), |
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431 | player_get_score | (player_get_score,<destination>, <player_id>), |
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432 | player_set_score | (player_set_score,<player_id>, <value>), |
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433 | player_get_kill_count | (player_get_kill_count,<destination>, <player_id>), |
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434 | player_set_kill_count | (player_set_kill_count,<player_id>, <value>), |
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435 | player_get_death_count | (player_get_death_count,<destination>, <player_id>), |
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436 | player_set_death_count | (player_set_death_count,<player_id>, <value>), |
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437 | player_get_ping | (player_get_ping,<destination>, <player_id>), |
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438 | player_is_busy_with_menus | (player_is_busy_with_menus,<player_id>), |
|
439 | player_get_is_muted | (player_get_is_muted,<destination>, <player_id>), |
|
440 | player_set_is_muted | (player_set_is_muted,<player_id>, <value>, [mute_for_everyone]), |
|
441 | player_get_unique_id | (player_get_unique_id,<destination>, <player_id>), |
|
442 | player_get_gender | (player_get_gender,<destination>, <player_id>), |
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450 | team_get_bot_kill_count | (team_get_bot_kill_count,<destination>, <team_id>), |
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451 | team_set_bot_kill_count | (team_set_bot_kill_count,<destination>, <team_id>), |
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452 | team_get_bot_death_count | (team_get_bot_death_count,<destination>, <team_id>), |
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453 | team_set_bot_death_count | (team_set_bot_death_count,<destination>, <team_id>), |
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454 | team_get_kill_count | (team_get_kill_count,<destination>, <team_id>), |
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455 | team_get_score | (team_get_score,<destination>, <team_id>), |
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456 | team_set_score | (team_set_score,<team_id>, <value>), |
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457 | team_set_faction | (team_set_faction,<team_id>, <faction_id>), |
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458 | team_get_faction | (team_get_faction,<destination>, <team_id>), |
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459 | player_save_picked_up_items_for_next_spawn | (player_save_picked_up_items_for_next_spawn,<player_id>), |
|
460 | player_get_value_of_original_items | ||
461 | player_item_slot_is_picked_up | ||
465 | kick_player | (kick_player,<player_id>), |
|
466 | ban_player | (ban_player,<player_id>, <value>, <player_id>), |
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467 | save_ban_info_of_player | (save_ban_info_of_player,<player_id>), |
|
468 | ban_player_using_saved_ban_info | ||
470 | start_multiplayer_mission | (start_multiplayer_mission,<mission_template_id>, <scene_id>, <started_manually>), |
|
473 | server_add_message_to_log | (server_add_message_to_log,<string_id>), |
|
475 | server_get_renaming_server_allowed | ||
476 | server_get_changing_game_type_allowed | ||
477 | server_set_anti_cheat | ||
478 | server_get_combat_speed | ||
479 | server_set_combat_speed | ||
480 | server_get_friendly_fire | (server_get_friendly_fire,<destination>), |
|
481 | server_set_friendly_fire | ||
482 | server_get_control_block_dir | (server_get_control_block_dir,<destination>), |
|
483 | server_set_control_block_dir | ||
484 | server_set_password | (server_set_password,<string_id>), |
|
485 | server_get_add_to_game_servers_list | (server_get_add_to_game_servers_list,<destination>), |
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486 | server_set_add_to_game_servers_list | (server_set_add_to_game_servers_list,<value>), |
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487 | server_get_ghost_mode | (server_get_ghost_mode,<destination>), |
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488 | server_set_ghost_mode | (server_set_ghost_mode,<value>), |
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489 | server_set_name | (server_set_name,<string_id>), |
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490 | server_get_max_num_players | (server_get_max_num_players,<destination>), |
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491 | server_set_max_num_players | (server_set_max_num_players,<value>), |
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492 | server_set_welcome_message | (server_set_welcome_message,<string_id>), |
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493 | server_get_melee_friendly_fire | (server_get_melee_friendly_fire,<destination>), |
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494 | server_set_melee_friendly_fire | ||
495 | server_get_friendly_fire_damage_self_ratio | (server_get_friendly_fire_damage_self_ratio,<destination>), |
|
496 | server_set_friendly_fire_damage_self_ratio | ||
497 | server_get_friendly_fire_damage_friend_ratio | (server_get_friendly_fire_damage_friend_ratio,<destination>), |
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498 | server_set_friendly_fire_damage_friend_ratio | ||
499 | server_get_anti_cheat | (server_get_anti_cheat,<destination>), |
|
500 | troop_set_slot | (troop_set_slot,<troop_id>, <slot_no>, <value>), |
|
501 | party_set_slot | (party_set_slot,<party_id>, <slot_no>, <value>), |
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502 | faction_set_slot | (faction_set_slot,<faction_id>, <slot_no>, <value>), |
|
503 | scene_set_slot | (scene_set_slot,<scene_id>, <slot_no>, <value>), |
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504 | party_template_set_slot | (party_template_set_slot,<party_template_id>, <slot_no>, <value>), |
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505 | agent_set_slot | (agent_set_slot,<agent_id>, <slot_no>, <value>), |
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506 | quest_set_slot | (quest_set_slot,<quest_id>, <slot_no>, <value>), |
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507 | item_set_slot | (item_set_slot,<item_id>, <slot_no>, <value>), |
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508 | player_set_slot | (player_set_slot,<player_id>, <slot_no>, <value>), |
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509 | team_set_slot | (team_set_slot,<team_id>, <slot_no>, <value>), |
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510 | scene_prop_set_slot | (scene_prop_set_slot,<scene_prop_instance_id>, <slot_no>, <value>), |
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520 | troop_get_slot | (troop_get_slot,<destination>, <troop_id>, <slot_no>), |
|
521 | party_get_slot | (party_get_slot,<destination>, <party_id>, <slot_no>), |
|
522 | faction_get_slot | (faction_get_slot,<destination>, <faction_id>, <slot_no>), |
|
523 | scene_get_slot | (scene_get_slot,<destination>, <scene_id>, <slot_no>), |
|
524 | party_template_get_slot | (party_template_get_slot,<destination>, <party_template_id>, <slot_no>), |
|
525 | agent_get_slot | (agent_get_slot,<destination>, <agent_id>, <slot_no>), |
|
526 | quest_get_slot | (quest_get_slot,<destination>, <quest_id>, <slot_no>), |
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527 | item_get_slot | (item_get_slot,<destination>, <item_id>, <slot_no>), |
|
528 | player_get_slot | (player_get_slot,<destination>, <player_id>, <slot_no>), |
|
529 | team_get_slot | (team_get_slot,<destination>, <player_id>, <slot_no>), |
|
530 | scene_prop_get_slot | (scene_prop_get_slot,<destination>, <scene_prop_instance_id>, <slot_no>), |
|
540 | troop_slot_eq | (troop_slot_eq,<troop_id>, <slot_no>, <value>), |
|
541 | party_slot_eq | (party_slot_eq,<party_id>, <slot_no>, <value>), |
|
542 | faction_slot_eq | (faction_slot_eq,<faction_id>, <slot_no>, <value>), |
|
543 | scene_slot_eq | (scene_slot_eq,<scene_id>, <slot_no>, <value>), |
|
544 | party_template_slot_eq | (party_template_slot_eq,<party_template_id>, <slot_no>, <value>), |
|
545 | agent_slot_eq | (agent_slot_eq,<agent_id>, <slot_no>, <value>), |
|
546 | quest_slot_eq | (quest_slot_eq,<quest_id>, <slot_no>, <value>), |
|
547 | item_slot_eq | (item_slot_eq,<item_id>, <slot_no>, <value>), |
|
548 | player_slot_eq | (player_slot_eq,<player_id>, <slot_no>, <value>), |
|
549 | team_slot_eq | (team_slot_eq,<team_id>, <slot_no>, <value>), |
|
550 | scene_prop_slot_eq | (scene_prop_slot_eq,<scene_prop_instance_id>, <slot_no>, <value>), |
|
560 | troop_slot_ge | (troop_slot_ge,<troop_id>, <slot_no>, <value>), |
|
561 | party_slot_ge | (party_slot_ge,<party_id>, <slot_no>, <value>), |
|
562 | faction_slot_ge | (faction_slot_ge,<faction_id>, <slot_no>, <value>), |
|
563 | scene_slot_ge | (scene_slot_ge,<scene_id>, <slot_no>, <value>), |
|
564 | party_template_slot_ge | (party_template_slot_ge,<party_template_id>, <slot_no>, <value>), |
|
565 | agent_slot_ge | (agent_slot_ge,<agent_id>, <slot_no>, <value>), |
|
566 | quest_slot_ge | (quest_slot_ge,<quest_id>, <slot_no>, <value>), |
|
567 | item_slot_ge | (item_slot_ge,<item_id>, <slot_no>, <value>), |
|
568 | player_slot_ge | (player_slot_ge,<player_id>, <slot_no>, <value>), |
|
569 | team_slot_ge | (team_slot_ge,<team_id>, <slot_no>, <value>), |
|
570 | scene_prop_slot_ge | (scene_prop_slot_ge,<scene_prop_instance_id>, <slot_no>, <value>), |
|
599 | play_sound_at_position | (play_sound_at_position,<sound_id>, <position_no>, [options]), |
|
600 | play_sound | (play_sound,<sound_id>, [options]), |
|
601 | play_track | (play_track,<track_no>, [options]), |
|
602 | play_cue_track | (play_cue_track,<track_no>), |
|
603 | music_set_situation | (music_set_situation,<situation_type>), |
|
604 | music_set_culture | (music_set_culture,<culture_type>), |
|
609 | stop_all_sounds | ||
700 | copy_position | (copy_position,<position_no_1>, <position_no_2>), |
|
701 | init_position | (init_position,<position_no>), |
|
702 | get_trigger_object_position | (get_trigger_object_position,<position_no>), |
|
705 | get_angle_between_positions | (get_angle_between_positions,<destination_fixed_point>, <position_no_1>, <position_no_2>), |
|
707 | position_has_line_of_sight_to_position | (position_has_line_of_sight_to_position,<position_no_1>, <position_no_2>), |
|
710 | get_distance_between_positions | ||
711 | get_distance_between_positions_in_meters | ||
712 | get_sq_distance_between_positions | ||
713 | get_sq_distance_between_positions_in_meters | ||
714 | position_is_behind_position | (position_is_behind_position,<position_no_1>, <position_no_2>), |
|
715 | get_sq_distance_between_position_heights | ||
716 | position_transform_position_to_parent | (position_transform_position_to_parent,<dest_position_no>, <position_no>, <position_no_to_be_transformed>), |
|
717 | position_transform_position_to_local | (position_transform_position_to_local,<dest_position_no>, <position_no>, <position_no_to_be_transformed>), |
|
718 | position_copy_rotation | ||
719 | position_copy_origin | ||
720 | position_move_x | ||
721 | position_move_y | (position_move_y,<position_no>, <movement>, [value]), |
|
722 | position_move_z | (position_move_z,<position_no>, <movement>, [value]), |
|
723 | position_rotate_x | (position_rotate_x,<position_no>, <angle>), |
|
724 | position_rotate_y | (position_rotate_y,<position_no>, <angle>), |
|
725 | position_rotate_z | (position_rotate_z,<position_no>, <angle>), |
|
726 | position_get_x | ||
727 | position_get_y | ||
728 | position_get_z | ||
729 | position_set_x | (position_set_x,<position_no>, <value_fixed_point>), |
|
730 | position_set_y | (position_set_y,<position_no>, <value_fixed_point>), |
|
731 | position_set_z | (position_set_z,<position_no>, <value_fixed_point>), |
|
735 | position_get_scale_x | ||
736 | position_get_scale_y | ||
737 | position_get_scale_z | ||
738 | position_rotate_x_floating | ||
739 | position_rotate_y_floating | ||
740 | position_get_rotation_around_z | ||
741 | position_normalize_origin | (position_normalize_origin,<destination_fixed_point>, <position_no>), |
|
742 | position_get_rotation_around_x | ||
743 | position_get_rotation_around_y | ||
744 | position_set_scale_x | ||
745 | position_set_scale_y | ||
746 | position_set_scale_z | ||
750 | position_get_screen_projection | ||
791 | position_set_z_to_ground_level | ||
792 | position_get_distance_to_terrain | ||
793 | position_get_distance_to_ground_level | ||
900 | start_presentation | (start_presentation,<presentation_id>), |
|
901 | start_background_presentation | (start_background_presentation,<presentation_id>), |
|
902 | presentation_set_duration | (presentation_set_duration,<duration-in-1/100-seconds>), |
|
903 | is_presentation_active | (is_presentation_active,<presentation_id>), |
|
910 | create_text_overlay | ||
911 | create_mesh_overlay | ||
912 | create_button_overlay | ||
913 | create_image_button_overlay | ||
914 | create_slider_overlay | ||
915 | create_progress_overlay | ||
916 | create_combo_button_overlay | ||
917 | create_text_box_overlay | ||
918 | create_check_box_overlay | ||
919 | create_simple_text_box_overlay | ||
920 | overlay_set_text | (overlay_set_text,<overlay_id>, <string_id>), |
|
921 | overlay_set_color | ||
922 | overlay_set_alpha | ||
923 | overlay_set_hilight_color | ||
924 | overlay_set_hilight_alpha | ||
925 | overlay_set_size | ||
926 | overlay_set_position | ||
927 | overlay_set_val | ||
928 | overlay_set_boundaries | (overlay_set_boundaries,<overlay_id>, <min_value>, <max_value>), |
|
929 | overlay_set_area_size | ||
930 | overlay_set_mesh_rotation | ||
931 | overlay_add_item | ||
932 | overlay_animate_to_color | ||
933 | overlay_animate_to_alpha | (overlay_animate_to_alpha,<overlay_id>, <duration-in-1/1000-seconds>, <color>), |
|
934 | overlay_animate_to_highlight_color | ||
935 | overlay_animate_to_highlight_alpha | ||
936 | overlay_animate_to_size | ||
937 | overlay_animate_to_position | ||
938 | create_image_button_overlay_with_tableau_material | ||
939 | create_mesh_overlay_with_tableau_material | ||
940 | create_game_button_overlay | ||
941 | create_in_game_button_overlay | ||
942 | create_number_box_overlay | ||
943 | create_listbox_overlay | ||
944 | create_mesh_overlay_with_item_id | ||
945 | set_container_overlay | ||
946 | overlay_get_position | ||
947 | overlay_set_display | ||
948 | create_combo_label_overlay | ||
949 | overlay_obtain_focus | ||
950 | overlay_set_tooltip | (overlay_set_tooltip,<overlay_id>, <string_id>), |
|
960 | show_object_details_overlay | ||
970 | show_item_details | ||
971 | close_item_details | ||
980 | context_menu_add_item | ||
990 | get_average_game_difficulty | (get_average_game_difficulty,<destination>), |
|
991 | get_level_boundary | (get_level_boundary,<destination>, <level_no>), |
|
1003 | all_enemies_defeated | ||
1004 | race_completed_by_player | ||
1005 | num_active_teams_le | (num_active_teams_le,<value>), |
|
1006 | main_hero_fallen | ||
1019 | finish_party_battle_mode | ||
1020 | set_party_battle_mode | ||
1021 | set_camera_follow_party | ||
1025 | start_map_conversation | (start_map_conversation,<troop_id>), |
|
1030 | rest_for_hours | (rest_for_hours,<rest_period>, [time_speed], [remain_attackable]), |
|
1031 | rest_for_hours_interactive | (rest_for_hours_interactive,<rest_period>, [time_speed], [remain_attackable]), |
|
1062 | add_xp_to_troop | (add_xp_to_troop,<value>, [troop_id]), |
|
1063 | add_gold_as_xp | (add_gold_as_xp,<value>, [troop_id]), |
|
1064 | add_xp_as_reward | (add_xp_as_reward,<value>), |
|
1070 | add_gold_to_party | ||
1080 | set_party_creation_random_limits | ||
1090 | add_info_page_note_tableau_mesh | (add_info_page_note_tableau_mesh,<info_page_id>, <tableau_material_id>), |
|
1091 | add_info_page_note_from_dialog | ||
1092 | add_info_page_note_from_sreg | ||
1095 | troop_set_note_available | ||
1096 | faction_set_note_available | ||
1097 | party_set_note_available | ||
1098 | quest_set_note_available | ||
1100 | spawn_around_party | ||
1103 | set_spawn_radius | (set_spawn_radius,<value>), |
|
1104 | display_debug_message | (display_debug_message,<string_id>, [hex_colour_code]), |
|
1105 | display_log_message | (display_log_message,<string_id>, [hex_colour_code]), |
|
1106 | display_message | (display_message,<string_id>, [hex_colour_code]), |
|
1107 | set_show_messages | ||
1108 | add_troop_note_tableau_mesh | (add_troop_note_tableau_mesh,<troop_id>, <tableau_material_id>), |
|
1109 | add_faction_note_tableau_mesh | (add_faction_note_tableau_mesh,<faction_id>, <tableau_material_id>), |
|
1110 | add_party_note_tableau_mesh | (add_party_note_tableau_mesh,<party_id>, <tableau_material_id>), |
|
1111 | add_quest_note_tableau_mesh | (add_quest_note_tableau_mesh,<quest_id>, <tableau_material_id>), |
|
1112 | add_quest_note_from_dialog | ||
1113 | add_quest_note_from_sreg | ||
1114 | add_troop_note_from_dialog | ||
1115 | add_faction_note_from_dialog | ||
1116 | add_party_note_from_dialog | ||
1117 | add_troop_note_from_sreg | ||
1118 | add_faction_note_from_sreg | ||
1119 | add_party_note_from_sreg | ||
1120 | dialog_box | (dialog_box,<text_string_id>, <title_string_id>), |
|
1121 | question_box | (question_box,<string_id>, [<yes_string_id>], [<no_string_id>]), |
|
1122 | tutorial_message | ||
1123 | tutorial_message_set_position | (tutorial_message_set_position,<position_x>, <position_y>), |
|
1124 | tutorial_message_set_size | (tutorial_message_set_size,<size_x>, <size_y>), |
|
1125 | tutorial_message_set_center_justify | ||
1126 | tutorial_message_set_background | ||
1130 | set_tooltip_text | (set_tooltip_text,<string_id>), |
|
1170 | reset_price_rates | ||
1171 | set_price_rate_for_item | (set_price_rate_for_item,<item_id>, <value_percentage>), |
|
1172 | set_price_rate_for_item_type | (set_price_rate_for_item_type,<item_type_id>, <value_percentage>), |
|
1201 | party_join | ||
1202 | party_join_as_prisoner | ||
1203 | troop_join | (troop_join,<troop_id>), |
|
1204 | troop_join_as_prisoner | (troop_join_as_prisoner,<troop_id>), |
|
1210 | remove_member_from_party | (remove_member_from_party,<troop_id>, [party_id]), |
|
1211 | remove_regular_prisoners | (remove_regular_prisoners,<party_id>), |
|
1215 | remove_troops_from_companions | (remove_troops_from_companions,<troop_id>, <value>), |
|
1216 | remove_troops_from_prisoners | (remove_troops_from_prisoners,<troop_id>, <value>), |
|
1225 | heal_party | (heal_party,<party_id>), |
|
1230 | disable_party | (disable_party,<party_id>), |
|
1231 | enable_party | (enable_party,<party_id>), |
|
1232 | remove_party | (remove_party,<party_id>), |
|
1233 | add_companion_party | (add_companion_party,<troop_id_hero>), |
|
1250 | add_troop_to_site | (add_troop_to_site,<troop_id>, <scene_id>, <entry_no>), |
|
1251 | remove_troop_from_site | (remove_troop_from_site,<troop_id>, <scene_id>), |
|
1261 | modify_visitors_at_site | (modify_visitors_at_site,<scene_id>), |
|
1262 | reset_visitors | ||
1263 | set_visitor | (set_visitor,<entry_no>, <troop_id>, [<dna>]), |
|
1264 | set_visitors | (set_visitors,<entry_no>, <troop_id>, <number_of_troops>), |
|
1265 | add_visitors_to_current_scene | ||
1266 | scene_set_day_time | ||
1270 | set_relation | (set_relation,<faction_id>, <faction_id>, <value>), |
|
1275 | faction_set_name | (faction_set_name,<faction_id>, <string_id>), |
|
1276 | faction_set_color | (faction_set_color,<faction_id>, <value>), |
|
1277 | faction_get_color | ||
1280 | start_quest | (start_quest,<quest_id>), |
|
1281 | complete_quest | (complete_quest,<quest_id>), |
|
1282 | succeed_quest | ||
1283 | fail_quest | ||
1284 | cancel_quest | (cancel_quest,<quest_id>), |
|
1285 | set_quest_progression | (set_quest_progression,<quest_id>, <value>), |
|
1286 | conclude_quest | (conclude_quest,<quest_id>), |
|
1290 | setup_quest_text | (setup_quest_text,<quest_id>), |
|
1291 | setup_quest_giver | (setup_quest_giver,<quest_id>, <string_id>), |
|
1300 | start_encounter | (start_encounter,<party_id>), |
|
1301 | leave_encounter | ||
1302 | encounter_attack | ||
1303 | select_enemy | (select_enemy,<value>), |
|
1304 | set_passage_menu | (set_passage_menu,<value>), |
|
1305 | auto_set_meta_mission_at_end_commited | ||
1307 | end_current_battle | ||
1320 | set_mercenary_source_party | ||
1490 | set_merchandise_modifier_quality | ||
1491 | set_merchandise_max_value | (set_merchandise_max_value,<value>), |
|
1492 | reset_item_probabilities | ||
1493 | set_item_probability_in_merchandise | (set_item_probability_in_merchandise,<itm_id>, <value>), |
|
1501 | troop_set_name | (troop_set_name,<troop_id>, <string_no>), |
|
1502 | troop_set_plural_name | (troop_set_plural_name,<troop_id>, <string_no>), |
|
1503 | troop_set_face_key_from_current_profile | (troop_set_face_key_from_current_profile,<troop_id>), |
|
1505 | troop_set_type | (troop_set_type,<troop_id>, <gender>), |
|
1506 | troop_get_type | (troop_get_type,<destination>, <troop_id>), |
|
1507 | troop_is_hero | (troop_is_hero,<troop_id>), |
|
1508 | troop_is_wounded | ||
1509 | troop_set_auto_equip | ||
1510 | troop_ensure_inventory_space | (troop_ensure_inventory_space,<troop_id>, <value>), |
|
1511 | troop_sort_inventory | (troop_sort_inventory,<troop_id>), |
|
1512 | troop_add_merchandise | (troop_add_merchandise,<troop_id>, <item_type_id>, <value>), |
|
1513 | troop_add_merchandise_with_faction | ||
1515 | troop_get_xp | (troop_get_xp,<destination>, <troop_id>), |
|
1516 | troop_get_class | (troop_get_class,<destination>, <troop_id>), |
|
1517 | troop_set_class | (troop_set_class,<troop_id>, <value>), |
|
1520 | troop_raise_attribute | (troop_raise_attribute,<troop_id>, <attribute_id>, <value>), |
|
1521 | troop_raise_skill | (troop_raise_skill,<troop_id>, <skill_id>, <value>), |
|
1522 | troop_raise_proficiency | (troop_raise_proficiency,<troop_id>, <proficiency_no>, <value>), |
|
1523 | troop_raise_proficiency_linear | ||
1525 | troop_add_proficiency_points | (troop_add_proficiency_points,<troop_id>, <value>), |
|
1528 | troop_add_gold | (troop_add_gold,<troop_id>, <value>), |
|
1529 | troop_remove_gold | (troop_remove_gold,<troop_id>, <value>), |
|
1530 | troop_add_item | (troop_add_item,<troop_id>, <item_id>, [modifier]), |
|
1531 | troop_remove_item | (troop_remove_item,<troop_id>, <item_id>), |
|
1532 | troop_clear_inventory | (troop_clear_inventory,<troop_id>), |
|
1533 | troop_equip_items | ||
1534 | troop_inventory_slot_set_item_amount | (troop_inventory_slot_set_item_amount,<troop_id>, <inventory_slot_no>, <value>), |
|
1535 | troop_add_items | (troop_add_items,<troop_id>, <item_id>, <number>), |
|
1536 | troop_remove_items | ||
1537 | troop_inventory_slot_get_item_amount | (troop_inventory_slot_get_item_amount,<destination>, <troop_id>, <inventory_slot_no>), |
|
1538 | troop_inventory_slot_get_item_max_amount | (troop_inventory_slot_get_item_max_amount,<destination>, <troop_id>, <inventory_slot_no>), |
|
1539 | troop_loot_troop | (troop_loot_troop,<target_troop>, <source_troop_id>, <probability>), |
|
1540 | troop_get_inventory_capacity | (troop_get_inventory_capacity,<destination>, <troop_id>), |
|
1541 | troop_get_inventory_slot | (troop_get_inventory_slot,<destination>, <troop_id>, <inventory_slot_no>), |
|
1542 | troop_get_inventory_slot_modifier | (troop_get_inventory_slot_modifier,<destination>, <troop_id>, <inventory_slot_no>), |
|
1543 | troop_set_inventory_slot | (troop_set_inventory_slot,<troop_id>, <inventory_slot_no>, <value>), |
|
1544 | troop_set_inventory_slot_modifier | (troop_set_inventory_slot_modifier,<troop_id>, <inventory_slot_no>, <value>), |
|
1550 | troop_set_faction | (troop_set_faction,<troop_id>, <faction_id>), |
|
1555 | troop_set_age | (troop_set_age,<troop_id>, <age_slider_pos>), |
|
1560 | troop_set_health | (troop_set_health,<troop_id>, <relative health (0-100>), |
|
1561 | troop_get_upgrade_troop | ||
1570 | item_get_type | ||
1601 | party_get_num_companions | (party_get_num_companions,<destination>, <party_id>), |
|
1602 | party_get_num_prisoners | (party_get_num_prisoners,<destination>, <party_id>), |
|
1603 | party_set_flags | ||
1604 | party_set_marshall | ||
1605 | party_set_extra_text | ||
1606 | party_set_aggressiveness | (party_set_aggressiveness,<party_id>, <number>), |
|
1607 | party_set_courage | (party_set_courage,<party_id>, <number>), |
|
1608 | party_get_current_terrain | (party_get_current_terrain,<destination>, <party_id>), |
|
1609 | party_get_template_id | (party_get_template_id,<destination>, <party_id>), |
|
1610 | party_add_members | ||
1611 | party_add_prisoners | ||
1612 | party_add_leader | (party_add_leader,<party_id>, <troop_id>, [<number>]), |
|
1613 | party_force_add_members | (party_force_add_members,<party_id>, <troop_id>, <number>), |
|
1614 | party_force_add_prisoners | (party_force_add_prisoners,<party_id>, <troop_id>, <number>), |
|
1615 | party_remove_members | ||
1616 | party_remove_prisoners | ||
1617 | party_clear | (party_clear,<party_id>), |
|
1618 | party_wound_members | (party_wound_members,<party_id>, <troop_id>, <number>), |
|
1619 | party_remove_members_wounded_first | ||
1620 | party_set_faction | (party_set_faction,<party_id>, <faction_id>), |
|
1623 | party_relocate_near_party | (party_relocate_near_party,<party_id>, <target_party_id>, <value_spawn_radius>), |
|
1625 | party_get_position | (party_get_position,<position_no>, <party_id>), |
|
1626 | party_set_position | (party_set_position,<party_id>, <position_no>), |
|
1627 | map_get_random_position_around_position | (map_get_random_position_around_position,<dest_position_no>, <source_position_no>, <radius>), |
|
1628 | map_get_land_position_around_position | (map_get_land_position_around_position,<dest_position_no>, <source_position_no>, <radius>), |
|
1629 | map_get_water_position_around_position | (map_get_water_position_around_position,<dest_position_no>, <source_position_no>, <radius>), |
|
1630 | party_count_members_of_type | (party_count_members_of_type,<destination>, <party_id>, <troop_id>), |
|
1631 | party_count_companions_of_type | (party_count_companions_of_type,<destination>, <party_id>, <troop_id>), |
|
1632 | party_count_prisoners_of_type | (party_count_prisoners_of_type,<destination>, <party_id>, <troop_id>), |
|
1633 | party_get_free_companions_capacity | (party_get_free_companions_capacity,<destination>, <party_id>), |
|
1634 | party_get_free_prisoners_capacity | (party_get_free_prisoners_capacity,<destination>, <party_id>), |
|
1638 | party_get_ai_initiative | ||
1639 | party_set_ai_initiative | ||
1640 | party_set_ai_behavior | (party_set_ai_behavior,<party_id>, <ai_bhvr>), |
|
1641 | party_set_ai_object | (party_set_ai_object,<party_id>, <party_id>), |
|
1642 | party_set_ai_target_position | (party_set_ai_target_position,<party_id>, <position_no>), |
|
1643 | party_set_ai_patrol_radius | (party_set_ai_patrol_radius,<party_id>, <radius_in_km>), |
|
1644 | party_ignore_player | ||
1645 | party_set_bandit_attraction | ||
1646 | party_get_helpfulness | (party_get_helpfulness,<destination>, <party_id>), |
|
1647 | party_set_helpfulness | ||
1650 | party_get_num_companion_stacks | (party_get_num_companion_stacks,<destination>, <party_id>), |
|
1651 | party_get_num_prisoner_stacks | (party_get_num_prisoner_stacks,<destination>, <party_id>), |
|
1652 | party_stack_get_troop_id | (party_stack_get_troop_id,<destination>, <party_id>, <stack_no>), |
|
1653 | party_stack_get_size | (party_stack_get_size,<destination>, <party_id>, <stack_no>), |
|
1654 | party_stack_get_num_wounded | (party_stack_get_num_wounded,<destination>, <party_id>, <stack_no>), |
|
1655 | party_stack_get_troop_dna | (party_stack_get_troop_dna,<destination>, <party_id>, <stack_no>), |
|
1656 | party_prisoner_stack_get_troop_id | (party_prisoner_stack_get_troop_id,<destination>, <party_id>, <stack_no>), |
|
1657 | party_prisoner_stack_get_size | (party_prisoner_stack_get_size,<destination>, <party_id>, <stack_no>), |
|
1658 | party_prisoner_stack_get_troop_dna | (party_prisoner_stack_get_troop_dna,<destination>, <party_id>, <stack_no>), |
|
1660 | party_attach_to_party | (party_attach_to_party,<party_id>, <party_id to attach to>), |
|
1661 | party_detach | (party_detach,<party_id>), |
|
1662 | party_collect_attachments_to_party | (party_collect_attachments_to_party,<party_id>, <destination party_id>), |
|
1663 | party_quick_attach_to_current_battle | (party_quick_attach_to_current_battle,<party_id>, <side (0:players side, 1:enemy side>), |
|
1665 | party_get_cur_town | (party_get_cur_town,<destination>, <party_id>), |
|
1666 | party_leave_cur_battle | (party_leave_cur_battle,<party_id>), |
|
1667 | party_set_next_battle_simulation_time | (party_set_next_battle_simulation_time,<party_id>, <next_simulation_time_in_hours>), |
|
1669 | party_set_name | (party_set_name,<party_id>, <string_no>), |
|
1670 | party_add_xp_to_stack | (party_add_xp_to_stack,<party_id>, <stack_no>, <xp_amount>), |
|
1671 | party_get_morale | (party_get_morale,<destination>, <party_id>), |
|
1672 | party_set_morale | ||
1673 | party_upgrade_with_xp | ||
1674 | party_add_xp | (party_add_xp,<party_id>, <xp_amount>), |
|
1675 | party_add_template | (party_add_template,<party_id>, <party_template_id>, [reverse_prisoner_status]), |
|
1676 | party_set_icon | (party_set_icon,<party_id>, <map_icon_id>), |
|
1677 | party_set_banner_icon | (party_set_banner_icon,<party_id>, <map_icon_id>), |
|
1678 | party_add_particle_system | (party_add_particle_system,<party_id>, <particle_system_id>), |
|
1679 | party_clear_particle_systems | (party_clear_particle_systems,<party_id>), |
|
1680 | party_get_battle_opponent | ||
1681 | party_get_icon | (party_get_icon,<destination>, <party_id>), |
|
1685 | party_get_skill_level | (party_get_skill_level,<destination>, <party_id>, <skill_no>), |
|
1689 | agent_get_speed | ||
1690 | get_battle_advantage | (get_battle_advantage,<destination>), |
|
1691 | set_battle_advantage | (set_battle_advantage,<value>), |
|
1692 | agent_refill_wielded_shield_hit_points | (agent_refill_wielded_shield_hit_points,<agent_id>), |
|
1693 | agent_is_in_special_mode | (agent_is_in_special_mode,<agent_id>), |
|
1694 | party_get_attached_to | (party_get_attached_to,<destination>, <party_id>), |
|
1695 | party_get_num_attached_parties | (party_get_num_attached_parties,<destination>, <party_id>), |
|
1696 | party_get_attached_party_with_rank | (party_get_attached_party_with_rank,<destination>, <party_id>, <attached_party_no>), |
|
1697 | inflict_casualties_to_party_group | (inflict_casualties_to_party_group,<parent_party_id>, <attack_rounds>, <party_id_to_add_causalties_to>), |
|
1698 | distribute_party_among_party_group | (distribute_party_among_party_group,<party_to_be_distributed>, <group_root_party>), |
|
1699 | agent_is_routed | (agent_is_routed,<agent_id>), |
|
1700 | get_player_agent_no | (get_player_agent_no,<destination>), |
|
1701 | get_player_agent_kill_count | ||
1702 | agent_is_alive | (agent_is_alive,<agent_id>), |
|
1703 | agent_is_wounded | (agent_is_wounded,<agent_id>), |
|
1704 | agent_is_human | (agent_is_human,<agent_id>), |
|
1705 | get_player_agent_own_troop_kill_count | ||
1706 | agent_is_ally | (agent_is_ally,<agent_id>), |
|
1707 | agent_is_non_player | (agent_is_non_player,<agent_id>), |
|
1708 | agent_is_defender | (agent_is_defender,<agent_id>), |
|
1709 | agent_get_look_position | (agent_get_look_position,<position_no>, <agent_id>), |
|
1710 | agent_get_position | (agent_get_position,<position_no>, <agent_id>), |
|
1711 | agent_set_position | (agent_set_position,<agent_id>, <position_no>), |
|
1712 | agent_is_active | (agent_is_active,<agent_id>), |
|
1713 | agent_set_look_target_agent | ||
1714 | agent_get_horse | (agent_get_horse,<destination>, <agent_id>), |
|
1715 | agent_get_rider | (agent_get_rider,<destination>, <agent_id>), |
|
1716 | agent_get_party_id | (agent_get_party_id,<destination>, <agent_id>), |
|
1717 | agent_get_entry_no | (agent_get_entry_no,<destination>, <agent_id>), |
|
1718 | agent_get_troop_id | (agent_get_troop_id,<destination>, <agent_id>), |
|
1719 | agent_get_item_id | ||
1720 | store_agent_hit_points | ||
1721 | agent_set_hit_points | ||
1722 | agent_deliver_damage_to_agent | ||
1723 | agent_get_kill_count | ||
1724 | agent_get_player_id | (agent_get_player_id,<destination>, <agent_id>), |
|
1725 | agent_set_invulnerable_shield | (agent_set_invulnerable_shield,<agent_id>), |
|
1726 | agent_get_wielded_item | (agent_get_wielded_item,<destination>, <agent_id>, <hand_no>), |
|
1727 | agent_get_ammo | ||
1728 | agent_refill_ammo | (agent_refill_ammo,<agent_id>), |
|
1729 | agent_has_item_equipped | (agent_has_item_equipped,<agent_id>, <item_id>), |
|
1730 | agent_set_scripted_destination | ||
1731 | agent_get_scripted_destination | (agent_get_scripted_destination,<position_no>, <agent_id>), |
|
1732 | agent_force_rethink | (agent_force_rethink,<agent_id>), |
|
1733 | agent_set_no_death_knock_down_only | ||
1734 | agent_set_horse_speed_factor | (agent_set_horse_speed_factor,<agent_id>, <speed_multiplier-in-1/100>), |
|
1735 | agent_clear_scripted_mode | (agent_clear_scripted_mode,<agent_id>), |
|
1736 | agent_set_speed_limit | ||
1737 | agent_ai_set_always_attack_in_melee | ||
1738 | agent_get_simple_behavior | ||
1739 | agent_get_combat_state | (agent_get_combat_state,<destination>, <agent_id>), |
|
1740 | agent_set_animation | ||
1741 | agent_set_stand_animation | (agent_set_stand_animation,<agent_id>, <anim_id>), |
|
1742 | agent_set_walk_forward_animation | (agent_set_walk_forward_animation,<agent_id>, <anim_id>), |
|
1743 | agent_set_animation_progress | ||
1744 | agent_set_look_target_position | (agent_set_look_target_position,<agent_id>, <position_no>), |
|
1745 | agent_set_attack_action | ||
1746 | agent_set_defend_action | ||
1747 | agent_set_wielded_item | (agent_set_wielded_item,<agent_id>, <item_id>), |
|
1748 | agent_set_scripted_destination_no_attack | ||
1749 | agent_fade_out | (agent_fade_out,<agent_id>), |
|
1750 | agent_play_sound | (agent_play_sound,<agent_id>, <sound_id>), |
|
1751 | agent_start_running_away | (agent_start_running_away,<agent_id>), |
|
1752 | agent_stop_running_away | (agent_stop_running_away,<agent_id>), |
|
1753 | agent_ai_set_aggressiveness | ||
1754 | agent_set_kick_allowed | ||
1755 | remove_agent | (remove_agent,<agent_id>), |
|
1756 | agent_get_attached_scene_prop | ||
1757 | agent_set_attached_scene_prop | ||
1758 | agent_set_attached_scene_prop_x | ||
1759 | agent_set_attached_scene_prop_z | ||
1760 | agent_get_time_elapsed_since_removed | (agent_get_time_elapsed_since_removed,<destination>, <agent_id>), |
|
1761 | agent_get_number_of_enemies_following | (agent_get_number_of_enemies_following,<destination>, <agent_id>), |
|
1762 | agent_set_no_dynamics | ||
1763 | agent_get_attack_action | ||
1764 | agent_get_defend_action | ||
1765 | agent_get_group | (agent_get_group,<destination>, <agent_id>), |
|
1766 | agent_set_group | (agent_set_group,<agent_id>, <value>), |
|
1767 | agent_get_action_dir | ||
1768 | agent_get_animation | ||
1769 | agent_is_in_parried_animation | (agent_is_in_parried_animation,<agent_id>), |
|
1770 | agent_get_team | (agent_get_team,<destination>, <agent_id>), |
|
1771 | agent_set_team | (agent_set_team,<agent_id>, <value>), |
|
1772 | agent_get_class | (agent_get_class,<destination>, <agent_id>), |
|
1773 | agent_get_division | (agent_get_division,<destination>, <agent_id>), |
|
1774 | agent_unequip_item | (agent_unequip_item,<agent_id>, <item_id>), |
|
1775 | class_is_listening_order | (class_is_listening_order,<team_no>, <sub_class>), |
|
1776 | agent_set_ammo | ||
1777 | agent_add_offer_with_timeout | ||
1778 | agent_check_offer_from_agent | ||
1779 | agent_equip_item | ||
1780 | entry_point_get_position | (entry_point_get_position,<position_no>, <entry_no>), |
|
1781 | entry_point_set_position | (entry_point_set_position,<entry_no>, <position_no>), |
|
1782 | entry_point_is_auto_generated | (entry_point_is_auto_generated,<entry_no>), |
|
1783 | agent_set_division | (agent_set_division,<agent_id>, <value>), |
|
1784 | team_get_hold_fire_order | (team_get_hold_fire_order,<destination>, <team_no>, <sub_class>), |
|
1785 | team_get_movement_order | (team_get_movement_order,<destination>, <team_no>, <sub_class>), |
|
1786 | team_get_riding_order | (team_get_riding_order,<destination>, <team_no>, <sub_class>), |
|
1787 | team_get_weapon_usage_order | (team_get_weapon_usage_order,<destination>, <team_no>, <sub_class>), |
|
1788 | teams_are_enemies | (teams_are_enemies,<team_no>, <team_no_2>), |
|
1790 | team_give_order | (team_give_order,<team_no>, <sub_class>, <order_id>), |
|
1791 | team_set_order_position | (team_set_order_position,<team_no>, <sub_class>, <position_no>), |
|
1792 | team_get_leader | (team_get_leader,<destination>, <team_no>), |
|
1793 | team_set_leader | (team_set_leader,<team_no>, <new_leader_agent_id>), |
|
1794 | team_get_order_position | (team_get_order_position,<position_no>, <team_no>, <sub_class>), |
|
1795 | team_set_order_listener | ||
1796 | team_set_relation | ||
1797 | set_rain | ||
1798 | set_fog_distance | (set_fog_distance,<distance_in_meters>, [fog_color]), |
|
1799 | get_scene_boundaries | (get_scene_boundaries,<position_min>, <position_max>), |
|
1800 | scene_prop_enable_after_time | (scene_prop_enable_after_time,<scene_prop_id>, <value>), |
|
1801 | scene_prop_has_agent_on_it | (scene_prop_has_agent_on_it,<scene_prop_id>, <agent_id>), |
|
1802 | agent_clear_relations_with_agents | (agent_clear_relations_with_agents,<agent_id>), |
|
1803 | agent_add_relation_with_agent | ||
1804 | agent_get_item_slot | ||
1805 | ai_mesh_face_group_show_hide | ||
1806 | agent_is_alarmed | (agent_is_alarmed,<agent_id>), |
|
1807 | agent_set_is_alarmed | ||
1808 | agent_stop_sound | (agent_stop_sound,<agent_id>), |
|
1809 | agent_set_attached_scene_prop_y | ||
1810 | scene_prop_get_num_instances | (scene_prop_get_num_instances,<destination>, <scene_prop_id>), |
|
1811 | scene_prop_get_instance | (scene_prop_get_instance,<destination>, <scene_prop_id>, <instance_no>), |
|
1812 | scene_prop_get_visibility | (scene_prop_get_visibility,<destination>, <scene_prop_id>), |
|
1813 | scene_prop_set_visibility | (scene_prop_set_visibility,<scene_prop_id>, <value>), |
|
1814 | scene_prop_set_hit_points | (scene_prop_set_hit_points,<scene_prop_id>, <value>), |
|
1815 | scene_prop_get_hit_points | (scene_prop_get_hit_points,<destination>, <scene_prop_id>), |
|
1816 | scene_prop_get_max_hit_points | (scene_prop_get_max_hit_points,<destination>, <scene_prop_id>), |
|
1817 | scene_prop_get_team | (scene_prop_get_team,<value>, <scene_prop_id>), |
|
1818 | scene_prop_set_team | (scene_prop_set_team,<scene_prop_id>, <value>), |
|
1830 | scene_item_get_num_instances | (scene_item_get_num_instances,<destination>, <item_id>), |
|
1831 | scene_item_get_instance | (scene_item_get_instance,<destination>, <item_id>, <instance_no>), |
|
1832 | scene_spawned_item_get_num_instances | (scene_spawned_item_get_num_instances,<destination>, <item_id>), |
|
1833 | scene_spawned_item_get_instance | (scene_spawned_item_get_instance,<destination>, <item_id>, <instance_no>), |
|
1834 | scene_allows_mounted_units | ||
1837 | class_set_name | (class_set_name,<sub_class>, <string_id>), |
|
1838 | prop_instance_is_valid | (prop_instance_is_valid,<scene_prop_id>), |
|
1840 | prop_instance_get_variation_id | (prop_instance_get_variation_id,<destination>, <scene_prop_id>), |
|
1841 | prop_instance_get_variation_id_2 | (prop_instance_get_variation_id_2,<destination>, <scene_prop_id>), |
|
1850 | prop_instance_get_position | (prop_instance_get_position,<position_no>, <scene_prop_id>), |
|
1851 | prop_instance_get_starting_position | (prop_instance_get_starting_position,<position_no>, <scene_prop_id>), |
|
1852 | prop_instance_get_scale | (prop_instance_get_scale,<position_no>, <scene_prop_id>), |
|
1853 | prop_instance_get_scene_prop_kind | ||
1854 | prop_instance_set_scale | (prop_instance_set_scale,<scene_prop_id>, <value_x_fixed_point>, <value_y_fixed_point>, <value_z_fixed_point>), |
|
1855 | prop_instance_set_position | (prop_instance_set_position,<scene_prop_id>, <position_no>, [dont_send_to_clients]), |
|
1860 | prop_instance_animate_to_position | (prop_instance_animate_to_position,<scene_prop_id>, position, <duration-in-1/100-seconds>), |
|
1861 | prop_instance_stop_animating | (prop_instance_stop_animating,<scene_prop_id>), |
|
1862 | prop_instance_is_animating | (prop_instance_is_animating,<destination>, <scene_prop_id>), |
|
1863 | prop_instance_get_animation_target_position | ||
1864 | prop_instance_enable_physics | ||
1865 | prop_instance_rotate_to_position | (prop_instance_rotate_to_position,<scene_prop_id>, position, <duration-in-1/100-seconds>, <total_rotate_angle>), |
|
1866 | prop_instance_initialize_rotation_angles | (prop_instance_initialize_rotation_angles,<scene_prop_id>), |
|
1870 | prop_instance_refill_hit_points | (prop_instance_refill_hit_points,<scene_prop_id>), |
|
1871 | prop_instance_dynamics_set_properties | (prop_instance_dynamics_set_properties,<scene_prop_id>, mass_friction), |
|
1872 | prop_instance_dynamics_set_velocity | (prop_instance_dynamics_set_velocity,<scene_prop_id>, linear_velocity), |
|
1873 | prop_instance_dynamics_set_omega | (prop_instance_dynamics_set_omega,<scene_prop_id>, angular_velocity), |
|
1874 | prop_instance_dynamics_apply_impulse | (prop_instance_dynamics_apply_impulse,<scene_prop_id>, impulse_force), |
|
1877 | prop_instance_receive_damage | (prop_instance_receive_damage,<scene_prop_id>, <agent_id>, <damage_value>), |
|
1880 | prop_instance_intersects_with_prop_instance | ||
1889 | replace_prop_instance | (replace_prop_instance,<scene_prop_id>, <new_scene_prop_id>), |
|
1890 | replace_scene_props | (replace_scene_props,<old_scene_prop_id>, <new_scene_prop_id>), |
|
1891 | replace_scene_items_with_scene_props | (replace_scene_items_with_scene_props,<old_item_id>, <new_scene_prop_id>), |
|
1906 | set_mission_result | (set_mission_result,<value>), |
|
1907 | finish_mission | ||
1910 | jump_to_scene | (jump_to_scene,<scene_id>, <entry_no>), |
|
1911 | set_jump_mission | (set_jump_mission,<mission_template_id>), |
|
1912 | set_jump_entry | (set_jump_entry,<entry_no>), |
|
1920 | start_mission_conversation | (start_mission_conversation,<troop_id>), |
|
1930 | add_reinforcements_to_entry | (add_reinforcements_to_entry,<mission_template_entry_no>, <value>), |
|
1935 | mission_enable_talk | ||
1936 | mission_disable_talk | ||
1940 | mission_tpl_entry_set_override_flags | (mission_tpl_entry_set_override_flags,<mission_template_id>, <entry_no>, <value>), |
|
1941 | mission_tpl_entry_clear_override_items | (mission_tpl_entry_clear_override_items,<mission_template_id>, <entry_no>), |
|
1942 | mission_tpl_entry_add_override_item | (mission_tpl_entry_add_override_item,<mission_template_id>, <entry_no>, <item_kind_id>), |
|
1950 | set_current_color | (set_current_color,<value>, <value>, <value>), |
|
1955 | set_position_delta | ||
1960 | add_point_light | (add_point_light,[flicker_magnitude], [flicker_interval]), |
|
1961 | add_point_light_to_entity | (add_point_light_to_entity,[flicker_magnitude], [flicker_interval]), |
|
1965 | particle_system_add_new | (particle_system_add_new,<par_sys_id>, [position_no]), |
|
1968 | particle_system_emit | (particle_system_emit,<par_sys_id>, <value_num_particles>, <value_period>), |
|
1969 | particle_system_burst | (particle_system_burst,<par_sys_id>, <position_no>, [percentage_burst_strength]), |
|
1970 | set_spawn_position | (set_spawn_position,<position_no>), |
|
1971 | spawn_item | (spawn_item,<item_id>, <item_modifier>, [seconds_before_pruning]), |
|
1972 | spawn_agent | (spawn_agent,<agent_id>), |
|
1973 | spawn_horse | (spawn_horse,<item_kind_id>, <item_modifier>), |
|
1974 | spawn_scene_prop | (spawn_scene_prop,<scene_prop_id>), |
|
1980 | cur_tableau_add_tableau_mesh | ||
1981 | cur_item_set_tableau_material | ||
1982 | cur_scene_prop_set_tableau_material | ||
1983 | cur_map_icon_set_tableau_material | ||
1984 | cur_tableau_render_as_alpha_mask | ||
1985 | cur_tableau_set_background_color | (cur_tableau_set_background_color,<value>), |
|
1986 | cur_agent_set_banner_tableau_material | ||
1987 | cur_tableau_set_ambient_light | (cur_tableau_set_ambient_light,<red_fixed_point>, <green_fixed_point>, <blue_fixed_point>), |
|
1988 | cur_tableau_set_camera_position | (cur_tableau_set_camera_position,<position_no>), |
|
1989 | cur_tableau_set_camera_parameters | (cur_tableau_set_camera_parameters,<is_perspective>, <camera_width_times_1000>, <camera_height_times_1000>, <camera_near_times_1000>, <camera_far_times_1000>), |
|
1990 | cur_tableau_add_point_light | (cur_tableau_add_point_light,<map_icon_id>, <position_no>, <red_fixed_point>, <green_fixed_point>, <blue_fixed_point>), |
|
1991 | cur_tableau_add_sun_light | (cur_tableau_add_sun_light,<map_icon_id>, <position_no>, <red_fixed_point>, <green_fixed_point>, <blue_fixed_point>), |
|
1992 | cur_tableau_add_mesh | (cur_tableau_add_mesh,<mesh_id>, <position_no>, <value_fixed_point>, <value_fixed_point>), |
|
1993 | cur_tableau_add_mesh_with_vertex_color | (cur_tableau_add_mesh_with_vertex_color,<mesh_id>, <position_no>, <value_fixed_point>, <value_fixed_point>, <value>), |
|
1994 | cur_tableau_add_map_icon | (cur_tableau_add_map_icon,<map_icon_id>, <position_no>, <value_fixed_point>), |
|
1995 | cur_tableau_add_troop | ||
1996 | cur_tableau_add_horse | (cur_tableau_add_horse,<item_id>, <position_no>, <animation_id>), |
|
1997 | cur_tableau_set_override_flags | (cur_tableau_set_override_flags,<value>), |
|
1998 | cur_tableau_clear_override_items | ||
1999 | cur_tableau_add_override_item | (cur_tableau_add_override_item,<item_kind_id>), |
|
2000 | cur_tableau_add_mesh_with_scale_and_vertex_color | (cur_tableau_add_mesh_with_scale_and_vertex_color,<mesh_id>, <position_no>, <position_no>, <value_fixed_point>, <value>), |
|
2001 | mission_cam_set_mode | ||
2002 | mission_get_time_speed | (mission_get_time_speed,<destination_fixed_point>), |
|
2003 | mission_set_time_speed | ||
2004 | mission_time_speed_move_to_value | ||
2006 | mission_set_duel_mode | ||
2008 | mission_cam_set_screen_color | ||
2009 | mission_cam_animate_to_screen_color | ||
2010 | mission_cam_get_position | (mission_cam_get_position,<position_register_no>), |
|
2011 | mission_cam_set_position | (mission_cam_set_position,<position_register_no>), |
|
2012 | mission_cam_animate_to_position | ||
2013 | mission_cam_get_aperture | (mission_cam_get_aperture,<destination>), |
|
2014 | mission_cam_set_aperture | (mission_cam_set_aperture,<value>), |
|
2015 | mission_cam_animate_to_aperture | ||
2016 | mission_cam_animate_to_position_and_aperture | ||
2017 | mission_cam_set_target_agent | ||
2018 | mission_cam_clear_target_agent | ||
2019 | mission_cam_set_animation | (mission_cam_set_animation,<anim_id>), |
|
2020 | talk_info_show | ||
2021 | talk_info_set_relation_bar | ||
2022 | talk_info_set_line | (talk_info_set_line,<line_no>, <string_no>), |
|
2031 | set_background_mesh | (set_background_mesh,<mesh_id>), |
|
2032 | set_game_menu_tableau_mesh | ||
2040 | change_screen_return | ||
2041 | change_screen_loot | (change_screen_loot,<troop_id>), |
|
2042 | change_screen_trade | ||
2043 | change_screen_exchange_members | ||
2044 | change_screen_trade_prisoners | ||
2045 | change_screen_buy_mercenaries | ||
2046 | change_screen_view_character | ||
2047 | change_screen_training | ||
2048 | change_screen_mission | ||
2049 | change_screen_map_conversation | ||
2050 | change_screen_exchange_with_party | (change_screen_exchange_with_party,<party_id>), |
|
2051 | change_screen_equip_other | (change_screen_equip_other,<troop_id>), |
|
2052 | change_screen_map | ||
2053 | change_screen_notes | ||
2055 | change_screen_quit | ||
2056 | change_screen_give_members | ||
2057 | change_screen_controls | ||
2058 | change_screen_options | ||
2060 | jump_to_menu | (jump_to_menu,<menu_id>), |
|
2061 | disable_menu_option | ||
2071 | store_trigger_param_1 | (store_trigger_param_1,<destination>), |
|
2072 | store_trigger_param_2 | (store_trigger_param_2,<destination>), |
|
2073 | store_trigger_param_3 | (store_trigger_param_3,<destination>), |
|
2075 | set_trigger_result | (set_trigger_result,<value>), |
|
2105 | val_add | (val_add,<destination>, <value>), |
|
2106 | val_sub | (val_sub,<destination>, <value>), |
|
2107 | val_mul | (val_mul,<destination>, <value>), |
|
2108 | val_div | (val_div,<destination>, <value>), |
|
2109 | val_mod | (val_mod,<destination>, <value>), |
|
2110 | val_min | (val_min,operand<destination>, <value>), |
|
2111 | val_max | (val_max,operand<destination>, <value>), |
|
2112 | val_clamp | (val_clamp,<destination>,<lower_bound>,<upper_bound>), |
|
2113 | val_abs | (val_abs,<destination>), |
|
2114 | val_or | (val_or,<destination>, <value>), |
|
2115 | val_and | (val_and,<destination>, <value>), |
|
2116 | store_or | ||
2117 | store_and | ||
2119 | store_mod | (store_mod,<destination>, <value>, <value>), |
|
2120 | store_add | (store_add,<destination>, <value>, <value>), |
|
2121 | store_sub | (store_sub,<destination>, <value>, <value>), |
|
2122 | store_mul | ||
2123 | store_div | ||
2124 | set_fixed_point_multiplier | (set_fixed_point_multiplier,<value>), |
|
2125 | store_sqrt | ||
2126 | store_pow | ||
2127 | store_sin | ||
2128 | store_cos | ||
2129 | store_tan | ||
2130 | convert_to_fixed_point | ||
2131 | convert_from_fixed_point | ||
2133 | assign | ||
2134 | shuffle_range | (shuffle_range,<reg_no>, <reg_no>), |
|
2135 | store_random | ||
2136 | store_random_in_range | ||
2140 | store_asin | (store_asin,<destination_fixed_point>, <value_fixed_point>), |
|
2141 | store_acos | (store_acos,<destination_fixed_point>, <value_fixed_point>), |
|
2142 | store_atan | (store_atan,<destination_fixed_point>, <value_fixed_point>), |
|
2143 | store_atan2 | ||
2149 | store_troop_gold | (store_troop_gold,<destination>, <troop_id>), |
|
2154 | store_num_free_stacks | (store_num_free_stacks,<destination>, <party_id>), |
|
2155 | store_num_free_prisoner_stacks | (store_num_free_prisoner_stacks,<destination>, <party_id>), |
|
2156 | store_party_size | (store_party_size,<destination>, [party_id]), |
|
2157 | store_party_size_wo_prisoners | (store_party_size_wo_prisoners,<destination>, [party_id]), |
|
2158 | store_troop_kind_count | ||
2159 | store_num_regular_prisoners | (store_num_regular_prisoners,<destination>, <party_id>), |
|
2160 | store_troop_count_companions | (store_troop_count_companions,<destination>, <troop_id>, [party_id]), |
|
2161 | store_troop_count_prisoners | (store_troop_count_prisoners,<destination>, <troop_id>, [party_id]), |
|
2165 | store_item_kind_count | (store_item_kind_count,<destination>, <item_id>, [troop_id]), |
|
2167 | store_free_inventory_capacity | (store_free_inventory_capacity,<destination>, [troop_id]), |
|
2170 | store_skill_level | (store_skill_level,<destination>, <skill_id>, [troop_id]), |
|
2171 | store_character_level | (store_character_level,<destination>, [troop_id]), |
|
2172 | store_attribute_level | (store_attribute_level,<destination>, <troop_id>, <attribute_id>), |
|
2173 | store_troop_faction | (store_troop_faction,<destination>, <troop_id>), |
|
2175 | store_troop_health | (store_troop_health,<destination>, <troop_id>, [absolute]), |
|
2176 | store_proficiency_level | (store_proficiency_level,<destination>, <troop_id>, <attribute_id>), |
|
2190 | store_relation | (store_relation,<destination>, <faction_id_1>, <faction_id_2>), |
|
2197 | set_conversation_speaker_troop | (set_conversation_speaker_troop,<troop_id>), |
|
2198 | set_conversation_speaker_agent | (set_conversation_speaker_agent,<agent_id>), |
|
2199 | store_conversation_agent | (store_conversation_agent,<destination>), |
|
2200 | store_conversation_troop | (store_conversation_troop,<destination>), |
|
2201 | store_partner_faction | (store_partner_faction,<destination>), |
|
2202 | store_encountered_party | (store_encountered_party,<destination>), |
|
2203 | store_encountered_party2 | (store_encountered_party2,<destination>), |
|
2204 | store_faction_of_party | (store_faction_of_party,<destination>), |
|
2205 | set_encountered_party | (set_encountered_party,<destination>), |
|
2211 | store_current_scene | (store_current_scene,<destination>), |
|
2230 | store_item_value | (store_item_value,<destination>, <item_id>), |
|
2231 | store_troop_value | (store_troop_value,<destination>, <troop_id>), |
|
2240 | store_partner_quest | (store_partner_quest,<destination>), |
|
2250 | store_random_quest_in_range | (store_random_quest_in_range,<destination>, <lower_bound>, <upper_bound>), |
|
2251 | store_random_troop_to_raise | (store_random_troop_to_raise,<destination>, <lower_bound>, <upper_bound>), |
|
2252 | store_random_troop_to_capture | (store_random_troop_to_capture,<destination>, <lower_bound>, <upper_bound>), |
|
2254 | store_random_party_in_range | (store_random_party_in_range,<destination>, <lower_bound>, <upper_bound>), |
|
2255 | store01_random_parties_in_range | ||
2257 | store_random_horse | (store_random_horse,<destination>), |
|
2258 | store_random_equipment | (store_random_equipment,<destination>), |
|
2259 | store_random_armor | (store_random_armor,<destination>), |
|
2261 | store_quest_number | (store_quest_number,<destination>, <quest_id>), |
|
2262 | store_quest_item | (store_quest_item,<destination>, <item_id>), |
|
2263 | store_quest_troop | (store_quest_troop,<destination>, <troop_id>), |
|
2270 | store_current_hours | (store_current_hours,<destination>), |
|
2271 | store_time_of_day | (store_time_of_day,<destination>), |
|
2272 | store_current_day | (store_current_day,<destination>), |
|
2273 | is_currently_night | ||
2281 | store_distance_to_party_from_party | (store_distance_to_party_from_party,<destination>, <party_id>, <party_id>), |
|
2290 | get_party_ai_behavior | (get_party_ai_behavior,<destination>, <party_id>), |
|
2291 | get_party_ai_object | (get_party_ai_object,<destination>, <party_id>), |
|
2292 | party_get_ai_target_position | (party_get_ai_target_position,<position_no>, <party_id>), |
|
2293 | get_party_ai_current_behavior | (get_party_ai_current_behavior,<destination>, <party_id>), |
|
2294 | get_party_ai_current_object | (get_party_ai_current_object,<destination>, <party_id>), |
|
2300 | store_num_parties_created | (store_num_parties_created,<destination>, <party_template_id>), |
|
2301 | store_num_parties_destroyed | (store_num_parties_destroyed,<destination>, <party_template_id>), |
|
2302 | store_num_parties_destroyed_by_player | (store_num_parties_destroyed_by_player,<destination>, <party_template_id>), |
|
2310 | store_num_parties_of_template | (store_num_parties_of_template,<destination>, <party_template_id>), |
|
2311 | store_random_party_of_template | ||
2318 | str_is_empty | (str_is_empty,<string_register>), |
|
2319 | str_clear | (str_clear,<string_register>), |
|
2320 | str_store_string | (str_store_string,<string_register>, <string_id>), |
|
2321 | str_store_string_reg | ||
2322 | str_store_troop_name | (str_store_troop_name,<string_register>, <troop_id>), |
|
2323 | str_store_troop_name_plural | (str_store_troop_name_plural,<string_register>, <troop_id>), |
|
2324 | str_store_troop_name_by_count | (str_store_troop_name_by_count,<string_register>, <troop_id>, <number>), |
|
2325 | str_store_item_name | (str_store_item_name,<string_register>, <item_id>), |
|
2326 | str_store_item_name_plural | (str_store_item_name_plural,<string_register>, <item_id>), |
|
2327 | str_store_item_name_by_count | (str_store_item_name_by_count,<string_register>, <item_id>), |
|
2330 | str_store_party_name | (str_store_party_name,<string_register>, <party_id>), |
|
2332 | str_store_agent_name | (str_store_agent_name,<string_register>, <agent_id>), |
|
2335 | str_store_faction_name | (str_store_faction_name,<string_register>, <faction_id>), |
|
2336 | str_store_quest_name | (str_store_quest_name,<string_register>, <quest_id>), |
|
2337 | str_store_info_page_name | (str_store_info_page_name,<string_register>, <info_page_id>), |
|
2340 | str_store_date | (str_store_date,<string_register>, <number_of_hours_to_add_to_the_current_date>), |
|
2341 | str_store_troop_name_link | (str_store_troop_name_link,<string_register>, <troop_id>), |
|
2342 | str_store_party_name_link | (str_store_party_name_link,<string_register>, <party_id>), |
|
2343 | str_store_faction_name_link | (str_store_faction_name_link,<string_register>, <faction_id>), |
|
2344 | str_store_quest_name_link | (str_store_quest_name_link,<string_register>, <quest_id>), |
|
2345 | str_store_info_page_name_link | (str_store_info_page_name_link,<string_register>, <info_page_id>), |
|
2346 | str_store_class_name | ||
2350 | str_store_player_username | ||
2351 | str_store_server_password | (str_store_server_password,<string_register>), |
|
2352 | str_store_server_name | (str_store_server_name,<string_register>), |
|
2353 | str_store_welcome_message | (str_store_welcome_message,<string_register>), |
|
2355 | str_encode_url | (str_encode_url,<string_register>), |
|
2360 | store_remaining_team_no | (store_remaining_team_no,<destination>), |
|
2365 | store_mission_timer_a_msec | (store_mission_timer_a_msec,<destination>), |
|
2366 | store_mission_timer_b_msec | (store_mission_timer_b_msec,<destination>), |
|
2367 | store_mission_timer_c_msec | (store_mission_timer_c_msec,<destination>), |
|
2370 | store_mission_timer_a | (store_mission_timer_a,<destination>), |
|
2371 | store_mission_timer_b | (store_mission_timer_b,<destination>), |
|
2372 | store_mission_timer_c | (store_mission_timer_c,<destination>), |
|
2375 | reset_mission_timer_a | ||
2376 | reset_mission_timer_b | ||
2377 | reset_mission_timer_c | ||
2380 | store_enemy_count | (store_enemy_count,<destination>), |
|
2381 | store_friend_count | (store_friend_count,<destination>), |
|
2382 | store_ally_count | (store_ally_count,<destination>), |
|
2383 | store_defender_count | (store_defender_count,<destination>), |
|
2384 | store_attacker_count | (store_attacker_count,<destination>), |
|
2385 | store_normalized_team_count | ||
2386 | set_postfx | ||
2387 | set_river_shader_to_mud |