List of operations
From Mount&Blade Modding Wiki
Entire List of Mount&Blade Commands
===Generated by the Mount&Blade Command Database API <[[1]]> on Saturday 19th of March 2011 06:50:05 PM===
Created by Swyter, original idea by Theoris Contributors:'\ Swy's BeepBot Data Parser [^_^], Swyter, Somebody, Lumos, SonKidd, Jerkuh, COGlory, Theoris, shokkueibu, '\...
| Opcode ID | Command Name | Usage | Description |
|---|---|---|---|
| 1 | call_script | (call_script,<script_id>), |
|
| 3 | try_end | ||
| 4 | try_begin | ||
| 5 | else_try | ||
| 6 | try_for_range | (try_for_range,<destination>, <lower_bound>, <upper_bound>), |
|
| 7 | try_for_range_backwards | (try_for_range_backwards,<destination>, <lower_bound>, <upper_bound>), |
|
| 11 | try_for_parties | (try_for_parties,<destination>), |
|
| 12 | try_for_agents | (try_for_agents,<destination>), |
|
| 21 | store_script_param_1 | (store_script_param_1,<destination>), |
|
| 22 | store_script_param_2 | (store_script_param_2,<destination>), |
|
| 23 | store_script_param | (store_script_param,<destination>, <script_param_no>), |
|
| 30 | ge | (ge,<value_1>, <value_2>), |
|
| 31 | eq | (eq,<value_1>, <value_2>), |
|
| 32 | gt | (gt,<value_1>, <value_2>), |
|
| 33 | is_between | (is_between,<value>, <lower_bound>, <upper_bound>), |
|
| 36 | entering_town | (entering_town,<town_id>), |
|
| 37 | map_free | ||
| 39 | encountered_party_is_attacker | ||
| 42 | conversation_screen_is_active | ||
| 44 | in_meta_mission | ||
| 47 | set_player_troop | (set_player_troop,<troop_id>), |
|
| 50 | store_repeat_object | (store_repeat_object,<destination>), |
|
| 60 | set_result_string | ||
| 70 | key_is_down | (key_is_down,<key_id>), |
|
| 71 | key_clicked | (key_clicked,<key_id>), |
|
| 72 | game_key_is_down | (game_key_is_down,<game_key_id>), |
|
| 73 | game_key_clicked | (game_key_clicked,<game_key_id>), |
|
| 75 | mouse_get_position | (mouse_get_position,<position_no>), |
|
| 77 | omit_key_once | (omit_key_once,<key_id>), |
|
| 78 | clear_omitted_keys | ||
| 90 | get_global_cloud_amount | ||
| 91 | set_global_cloud_amount | ||
| 92 | get_global_haze_amount | ||
| 93 | set_global_haze_amount | ||
| 101 | hero_can_join | (hero_can_join,[party_id]), |
|
| 102 | hero_can_join_as_prisoner | (hero_can_join_as_prisoner,[party_id]), |
|
| 103 | party_can_join | ||
| 104 | party_can_join_as_prisoner | ||
| 105 | troops_can_join | (troops_can_join,<num_troops>), |
|
| 106 | troops_can_join_as_prisoner | (troops_can_join_as_prisoner,<num_troops>), |
|
| 107 | party_can_join_party | (party_can_join_party,<joiner_party_id>, <host_party_id>, [flip_prisoners]), |
|
| 110 | main_party_has_troop | (main_party_has_troop,<troop_id>), |
|
| 130 | party_is_in_town | (party_is_in_town,<party_id_1>, <party_id_2>), |
|
| 131 | party_is_in_any_town | (party_is_in_any_town,<party_id>), |
|
| 132 | party_is_active | (party_is_active,<party_id>), |
|
| 150 | player_has_item | (player_has_item,<item_id>), |
|
| 151 | troop_has_item_equipped | (troop_has_item_equipped,<troop_id>, <item_id>), |
|
| 152 | troop_is_mounted | (troop_is_mounted,<troop_id>), |
|
| 153 | troop_is_guarantee_ranged | (troop_is_guarantee_ranged,<troop_id>), |
|
| 154 | troop_is_guarantee_horse | (troop_is_guarantee_horse,<troop_id>), |
|
| 200 | check_quest_active | (check_quest_active,<quest_id>), |
|
| 201 | check_quest_finished | (check_quest_finished,<quest_id>), |
|
| 202 | check_quest_succeeded | (check_quest_succeeded,<quest_id>), |
|
| 203 | check_quest_failed | (check_quest_failed,<quest_id>), |
|
| 204 | check_quest_concluded | (check_quest_concluded,<quest_id>), |
|
| 250 | is_trial_version | ||
| 350 | profile_get_banner_id | (profile_get_banner_id,<destination>), |
|
| 351 | profile_set_banner_id | (profile_set_banner_id,<value>), |
|
| 370 | get_achievement_stat | (get_achievement_stat,<destination>, <achievement_id>, <stat_index>), |
|
| 371 | set_achievement_stat | (set_achievement_stat,<achievement_id>, <stat_index>, <value>), |
|
| 372 | unlock_achievement | (unlock_achievement,<achievement_id>), |
|
| 380 | send_message_to_url | ||
| 388 | multiplayer_send_message_to_server | (multiplayer_send_message_to_server,<message_type>), |
|
| 389 | multiplayer_send_int_to_server | (multiplayer_send_int_to_server,<message_type>, <value>), |
|
| 390 | multiplayer_send_2_int_to_server | (multiplayer_send_2_int_to_server,<message_type>, <value>, <value>), |
|
| 391 | multiplayer_send_3_int_to_server | (multiplayer_send_3_int_to_server,<message_type>, <value>, <value>, <value>), |
|
| 392 | multiplayer_send_4_int_to_server | (multiplayer_send_4_int_to_server,<message_type>, <value>, <value>, <value>, <value>), |
|
| 393 | multiplayer_send_string_to_server | (multiplayer_send_string_to_server,<message_type>, <string_id>), |
|
| 394 | multiplayer_send_message_to_player | (multiplayer_send_message_to_player,<player_id>, <message_type>), |
|
| 395 | multiplayer_send_int_to_player | (multiplayer_send_int_to_player,<player_id>, <message_type>, <value>), |
|
| 396 | multiplayer_send_2_int_to_player | (multiplayer_send_2_int_to_player,<player_id>, <message_type>, <value>, <value>), |
|
| 397 | multiplayer_send_3_int_to_player | (multiplayer_send_3_int_to_player,<player_id>, <message_type>, <value>, <value>, <value>), |
|
| 398 | multiplayer_send_4_int_to_player | (multiplayer_send_4_int_to_player,<player_id>, <message_type>, <value>, <value>, <value>, <value>), |
|
| 399 | multiplayer_send_string_to_player | (multiplayer_send_string_to_player,<player_id>, <message_type>, <string_id>), |
|
| 400 | get_max_players | (get_max_players,<destination>), |
|
| 401 | player_is_active | (player_is_active,<player_id>), |
|
| 402 | player_get_team_no | (player_get_team_no,<destination>, <player_id>), |
|
| 403 | player_set_team_no | (player_set_team_no,<destination>, <player_id>), |
|
| 404 | player_get_troop_id | (player_get_troop_id,<destination>, <player_id>), |
|
| 405 | player_set_troop_id | (player_set_troop_id,<destination>, <player_id>), |
|
| 406 | player_get_agent_id | (player_get_agent_id,<destination>, <player_id>), |
|
| 407 | player_get_gold | (player_get_gold,<destination>, <player_id>), |
|
| 408 | player_set_gold | ||
| 409 | player_spawn_new_agent | (player_spawn_new_agent,<player_id>), |
|
| 410 | player_add_spawn_item | (player_add_spawn_item,<player_id>, <item_slot_no>, <item_id>), |
|
| 411 | multiplayer_get_my_team | (multiplayer_get_my_team,<destination>), |
|
| 412 | multiplayer_get_my_troop | (multiplayer_get_my_troop,<destination>), |
|
| 413 | multiplayer_set_my_troop | (multiplayer_set_my_troop,<destination>), |
|
| 414 | multiplayer_get_my_gold | (multiplayer_get_my_gold,<destination>), |
|
| 415 | multiplayer_get_my_player | (multiplayer_get_my_player,<destination>), |
|
| 416 | multiplayer_clear_scene | ||
| 417 | multiplayer_is_server | ||
| 418 | multiplayer_is_dedicated_server | ||
| 419 | game_in_multiplayer_mode | ||
| 420 | multiplayer_make_everyone_enemy | ||
| 421 | player_control_agent | (player_control_agent,<player_id>, <agent_id>), |
|
| 422 | player_get_item_id | ||
| 423 | player_get_banner_id | (player_get_banner_id,<destination>, <player_id>), |
|
| 424 | game_get_reduce_campaign_ai | (game_get_reduce_campaign_ai,<destination>), |
|
| 425 | multiplayer_find_spawn_point | (multiplayer_find_spawn_point,<destination>, <team_no>, <examine_all_spawn_points>, <is_horseman>), |
|
| 426 | set_spawn_effector_scene_prop_kind | (set_spawn_effector_scene_prop_kind,<team_no>), <scene_prop_id>), |
|
| 427 | set_spawn_effector_scene_prop_id | (set_spawn_effector_scene_prop_id,<scene_prop_instance>), |
|
| 429 | player_set_is_admin | (player_set_is_admin,<player_id>, <value>), |
|
| 430 | player_is_admin | (player_is_admin,<player_id>), |
|
| 431 | player_get_score | (player_get_score,<destination>, <player_id>), |
|
| 432 | player_set_score | (player_set_score,<player_id>, <value>), |
|
| 433 | player_get_kill_count | (player_get_kill_count,<destination>, <player_id>), |
|
| 434 | player_set_kill_count | (player_set_kill_count,<player_id>, <value>), |
|
| 435 | player_get_death_count | (player_get_death_count,<destination>, <player_id>), |
|
| 436 | player_set_death_count | (player_set_death_count,<player_id>, <value>), |
|
| 437 | player_get_ping | (player_get_ping,<destination>, <player_id>), |
|
| 438 | player_is_busy_with_menus | (player_is_busy_with_menus,<player_id>), |
|
| 439 | player_get_is_muted | (player_get_is_muted,<destination>, <player_id>), |
|
| 440 | player_set_is_muted | (player_set_is_muted,<player_id>, <value>, [mute_for_everyone]), |
|
| 441 | player_get_unique_id | (player_get_unique_id,<destination>, <player_id>), |
|
| 442 | player_get_gender | (player_get_gender,<destination>, <player_id>), |
|
| 450 | team_get_bot_kill_count | (team_get_bot_kill_count,<destination>, <team_id>), |
|
| 451 | team_set_bot_kill_count | (team_set_bot_kill_count,<destination>, <team_id>), |
|
| 452 | team_get_bot_death_count | (team_get_bot_death_count,<destination>, <team_id>), |
|
| 453 | team_set_bot_death_count | (team_set_bot_death_count,<destination>, <team_id>), |
|
| 454 | team_get_kill_count | (team_get_kill_count,<destination>, <team_id>), |
|
| 455 | team_get_score | (team_get_score,<destination>, <team_id>), |
|
| 456 | team_set_score | (team_set_score,<team_id>, <value>), |
|
| 457 | team_set_faction | (team_set_faction,<team_id>, <faction_id>), |
|
| 458 | team_get_faction | (team_get_faction,<destination>, <team_id>), |
|
| 459 | player_save_picked_up_items_for_next_spawn | (player_save_picked_up_items_for_next_spawn,<player_id>), |
|
| 460 | player_get_value_of_original_items | ||
| 461 | player_item_slot_is_picked_up | ||
| 465 | kick_player | (kick_player,<player_id>), |
|
| 466 | ban_player | (ban_player,<player_id>, <value>, <player_id>), |
|
| 467 | save_ban_info_of_player | (save_ban_info_of_player,<player_id>), |
|
| 468 | ban_player_using_saved_ban_info | ||
| 470 | start_multiplayer_mission | (start_multiplayer_mission,<mission_template_id>, <scene_id>, <started_manually>), |
|
| 473 | server_add_message_to_log | (server_add_message_to_log,<string_id>), |
|
| 475 | server_get_renaming_server_allowed | ||
| 476 | server_get_changing_game_type_allowed | ||
| 477 | server_set_anti_cheat | ||
| 478 | server_get_combat_speed | ||
| 479 | server_set_combat_speed | ||
| 480 | server_get_friendly_fire | (server_get_friendly_fire,<destination>), |
|
| 481 | server_set_friendly_fire | ||
| 482 | server_get_control_block_dir | (server_get_control_block_dir,<destination>), |
|
| 483 | server_set_control_block_dir | ||
| 484 | server_set_password | (server_set_password,<string_id>), |
|
| 485 | server_get_add_to_game_servers_list | (server_get_add_to_game_servers_list,<destination>), |
|
| 486 | server_set_add_to_game_servers_list | (server_set_add_to_game_servers_list,<value>), |
|
| 487 | server_get_ghost_mode | (server_get_ghost_mode,<destination>), |
|
| 488 | server_set_ghost_mode | (server_set_ghost_mode,<value>), |
|
| 489 | server_set_name | (server_set_name,<string_id>), |
|
| 490 | server_get_max_num_players | (server_get_max_num_players,<destination>), |
|
| 491 | server_set_max_num_players | (server_set_max_num_players,<value>), |
|
| 492 | server_set_welcome_message | (server_set_welcome_message,<string_id>), |
|
| 493 | server_get_melee_friendly_fire | (server_get_melee_friendly_fire,<destination>), |
|
| 494 | server_set_melee_friendly_fire | ||
| 495 | server_get_friendly_fire_damage_self_ratio | (server_get_friendly_fire_damage_self_ratio,<destination>), |
|
| 496 | server_set_friendly_fire_damage_self_ratio | ||
| 497 | server_get_friendly_fire_damage_friend_ratio | (server_get_friendly_fire_damage_friend_ratio,<destination>), |
|
| 498 | server_set_friendly_fire_damage_friend_ratio | ||
| 499 | server_get_anti_cheat | (server_get_anti_cheat,<destination>), |
|
| 500 | troop_set_slot | (troop_set_slot,<troop_id>, <slot_no>, <value>), |
|
| 501 | party_set_slot | (party_set_slot,<party_id>, <slot_no>, <value>), |
|
| 502 | faction_set_slot | (faction_set_slot,<faction_id>, <slot_no>, <value>), |
|
| 503 | scene_set_slot | (scene_set_slot,<scene_id>, <slot_no>, <value>), |
|
| 504 | party_template_set_slot | (party_template_set_slot,<party_template_id>, <slot_no>, <value>), |
|
| 505 | agent_set_slot | (agent_set_slot,<agent_id>, <slot_no>, <value>), |
|
| 506 | quest_set_slot | (quest_set_slot,<quest_id>, <slot_no>, <value>), |
|
| 507 | item_set_slot | (item_set_slot,<item_id>, <slot_no>, <value>), |
|
| 508 | player_set_slot | (player_set_slot,<player_id>, <slot_no>, <value>), |
|
| 509 | team_set_slot | (team_set_slot,<team_id>, <slot_no>, <value>), |
|
| 510 | scene_prop_set_slot | (scene_prop_set_slot,<scene_prop_instance_id>, <slot_no>, <value>), |
|
| 520 | troop_get_slot | (troop_get_slot,<destination>, <troop_id>, <slot_no>), |
|
| 521 | party_get_slot | (party_get_slot,<destination>, <party_id>, <slot_no>), |
|
| 522 | faction_get_slot | (faction_get_slot,<destination>, <faction_id>, <slot_no>), |
|
| 523 | scene_get_slot | (scene_get_slot,<destination>, <scene_id>, <slot_no>), |
|
| 524 | party_template_get_slot | (party_template_get_slot,<destination>, <party_template_id>, <slot_no>), |
|
| 525 | agent_get_slot | (agent_get_slot,<destination>, <agent_id>, <slot_no>), |
|
| 526 | quest_get_slot | (quest_get_slot,<destination>, <quest_id>, <slot_no>), |
|
| 527 | item_get_slot | (item_get_slot,<destination>, <item_id>, <slot_no>), |
|
| 528 | player_get_slot | (player_get_slot,<destination>, <player_id>, <slot_no>), |
|
| 529 | team_get_slot | (team_get_slot,<destination>, <player_id>, <slot_no>), |
|
| 530 | scene_prop_get_slot | (scene_prop_get_slot,<destination>, <scene_prop_instance_id>, <slot_no>), |
|
| 540 | troop_slot_eq | (troop_slot_eq,<troop_id>, <slot_no>, <value>), |
|
| 541 | party_slot_eq | (party_slot_eq,<party_id>, <slot_no>, <value>), |
|
| 542 | faction_slot_eq | (faction_slot_eq,<faction_id>, <slot_no>, <value>), |
|
| 543 | scene_slot_eq | (scene_slot_eq,<scene_id>, <slot_no>, <value>), |
|
| 544 | party_template_slot_eq | (party_template_slot_eq,<party_template_id>, <slot_no>, <value>), |
|
| 545 | agent_slot_eq | (agent_slot_eq,<agent_id>, <slot_no>, <value>), |
|
| 546 | quest_slot_eq | (quest_slot_eq,<quest_id>, <slot_no>, <value>), |
|
| 547 | item_slot_eq | (item_slot_eq,<item_id>, <slot_no>, <value>), |
|
| 548 | player_slot_eq | (player_slot_eq,<player_id>, <slot_no>, <value>), |
|
| 549 | team_slot_eq | (team_slot_eq,<team_id>, <slot_no>, <value>), |
|
| 550 | scene_prop_slot_eq | (scene_prop_slot_eq,<scene_prop_instance_id>, <slot_no>, <value>), |
|
| 560 | troop_slot_ge | (troop_slot_ge,<troop_id>, <slot_no>, <value>), |
|
| 561 | party_slot_ge | (party_slot_ge,<party_id>, <slot_no>, <value>), |
|
| 562 | faction_slot_ge | (faction_slot_ge,<faction_id>, <slot_no>, <value>), |
|
| 563 | scene_slot_ge | (scene_slot_ge,<scene_id>, <slot_no>, <value>), |
|
| 564 | party_template_slot_ge | (party_template_slot_ge,<party_template_id>, <slot_no>, <value>), |
|
| 565 | agent_slot_ge | (agent_slot_ge,<agent_id>, <slot_no>, <value>), |
|
| 566 | quest_slot_ge | (quest_slot_ge,<quest_id>, <slot_no>, <value>), |
|
| 567 | item_slot_ge | (item_slot_ge,<item_id>, <slot_no>, <value>), |
|
| 568 | player_slot_ge | (player_slot_ge,<player_id>, <slot_no>, <value>), |
|
| 569 | team_slot_ge | (team_slot_ge,<team_id>, <slot_no>, <value>), |
|
| 570 | scene_prop_slot_ge | (scene_prop_slot_ge,<scene_prop_instance_id>, <slot_no>, <value>), |
|
| 599 | play_sound_at_position | (play_sound_at_position,<sound_id>, <position_no>, [options]), |
|
| 600 | play_sound | (play_sound,<sound_id>, [options]), |
|
| 601 | play_track | (play_track,<track_no>, [options]), |
|
| 602 | play_cue_track | (play_cue_track,<track_no>), |
|
| 603 | music_set_situation | (music_set_situation,<situation_type>), |
|
| 604 | music_set_culture | (music_set_culture,<culture_type>), |
|
| 609 | stop_all_sounds | ||
| 700 | copy_position | (copy_position,<position_no_1>, <position_no_2>), |
|
| 701 | init_position | (init_position,<position_no>), |
|
| 702 | get_trigger_object_position | (get_trigger_object_position,<position_no>), |
|
| 705 | get_angle_between_positions | (get_angle_between_positions,<destination_fixed_point>, <position_no_1>, <position_no_2>), |
|
| 707 | position_has_line_of_sight_to_position | (position_has_line_of_sight_to_position,<position_no_1>, <position_no_2>), |
|
| 710 | get_distance_between_positions | ||
| 711 | get_distance_between_positions_in_meters | ||
| 712 | get_sq_distance_between_positions | ||
| 713 | get_sq_distance_between_positions_in_meters | ||
| 714 | position_is_behind_position | (position_is_behind_position,<position_no_1>, <position_no_2>), |
|
| 715 | get_sq_distance_between_position_heights | ||
| 716 | position_transform_position_to_parent | (position_transform_position_to_parent,<dest_position_no>, <position_no>, <position_no_to_be_transformed>), |
|
| 717 | position_transform_position_to_local | (position_transform_position_to_local,<dest_position_no>, <position_no>, <position_no_to_be_transformed>), |
|
| 718 | position_copy_rotation | ||
| 719 | position_copy_origin | ||
| 720 | position_move_x | ||
| 721 | position_move_y | (position_move_y,<position_no>, <movement>, [value]), |
|
| 722 | position_move_z | (position_move_z,<position_no>, <movement>, [value]), |
|
| 723 | position_rotate_x | (position_rotate_x,<position_no>, <angle>), |
|
| 724 | position_rotate_y | (position_rotate_y,<position_no>, <angle>), |
|
| 725 | position_rotate_z | (position_rotate_z,<position_no>, <angle>), |
|
| 726 | position_get_x | ||
| 727 | position_get_y | ||
| 728 | position_get_z | ||
| 729 | position_set_x | (position_set_x,<position_no>, <value_fixed_point>), |
|
| 730 | position_set_y | (position_set_y,<position_no>, <value_fixed_point>), |
|
| 731 | position_set_z | (position_set_z,<position_no>, <value_fixed_point>), |
|
| 735 | position_get_scale_x | ||
| 736 | position_get_scale_y | ||
| 737 | position_get_scale_z | ||
| 738 | position_rotate_x_floating | ||
| 739 | position_rotate_y_floating | ||
| 740 | position_get_rotation_around_z | ||
| 741 | position_normalize_origin | (position_normalize_origin,<destination_fixed_point>, <position_no>), |
|
| 742 | position_get_rotation_around_x | ||
| 743 | position_get_rotation_around_y | ||
| 744 | position_set_scale_x | ||
| 745 | position_set_scale_y | ||
| 746 | position_set_scale_z | ||
| 750 | position_get_screen_projection | ||
| 791 | position_set_z_to_ground_level | ||
| 792 | position_get_distance_to_terrain | ||
| 793 | position_get_distance_to_ground_level | ||
| 900 | start_presentation | (start_presentation,<presentation_id>), |
|
| 901 | start_background_presentation | (start_background_presentation,<presentation_id>), |
|
| 902 | presentation_set_duration | (presentation_set_duration,<duration-in-1/100-seconds>), |
|
| 903 | is_presentation_active | (is_presentation_active,<presentation_id>), |
|
| 910 | create_text_overlay | ||
| 911 | create_mesh_overlay | ||
| 912 | create_button_overlay | ||
| 913 | create_image_button_overlay | ||
| 914 | create_slider_overlay | ||
| 915 | create_progress_overlay | ||
| 916 | create_combo_button_overlay | ||
| 917 | create_text_box_overlay | ||
| 918 | create_check_box_overlay | ||
| 919 | create_simple_text_box_overlay | ||
| 920 | overlay_set_text | (overlay_set_text,<overlay_id>, <string_id>), |
|
| 921 | overlay_set_color | ||
| 922 | overlay_set_alpha | ||
| 923 | overlay_set_hilight_color | ||
| 924 | overlay_set_hilight_alpha | ||
| 925 | overlay_set_size | ||
| 926 | overlay_set_position | ||
| 927 | overlay_set_val | ||
| 928 | overlay_set_boundaries | (overlay_set_boundaries,<overlay_id>, <min_value>, <max_value>), |
|
| 929 | overlay_set_area_size | ||
| 930 | overlay_set_mesh_rotation | ||
| 931 | overlay_add_item | ||
| 932 | overlay_animate_to_color | ||
| 933 | overlay_animate_to_alpha | (overlay_animate_to_alpha,<overlay_id>, <duration-in-1/1000-seconds>, <color>), |
|
| 934 | overlay_animate_to_highlight_color | ||
| 935 | overlay_animate_to_highlight_alpha | ||
| 936 | overlay_animate_to_size | ||
| 937 | overlay_animate_to_position | ||
| 938 | create_image_button_overlay_with_tableau_material | ||
| 939 | create_mesh_overlay_with_tableau_material | ||
| 940 | create_game_button_overlay | ||
| 941 | create_in_game_button_overlay | ||
| 942 | create_number_box_overlay | ||
| 943 | create_listbox_overlay | ||
| 944 | create_mesh_overlay_with_item_id | ||
| 945 | set_container_overlay | ||
| 946 | overlay_get_position | ||
| 947 | overlay_set_display | ||
| 948 | create_combo_label_overlay | ||
| 949 | overlay_obtain_focus | ||
| 950 | overlay_set_tooltip | (overlay_set_tooltip,<overlay_id>, <string_id>), |
|
| 960 | show_object_details_overlay | ||
| 970 | show_item_details | ||
| 971 | close_item_details | ||
| 980 | context_menu_add_item | ||
| 990 | get_average_game_difficulty | (get_average_game_difficulty,<destination>), |
|
| 991 | get_level_boundary | (get_level_boundary,<destination>, <level_no>), |
|
| 1003 | all_enemies_defeated | ||
| 1004 | race_completed_by_player | ||
| 1005 | num_active_teams_le | (num_active_teams_le,<value>), |
|
| 1006 | main_hero_fallen | ||
| 1019 | finish_party_battle_mode | ||
| 1020 | set_party_battle_mode | ||
| 1021 | set_camera_follow_party | ||
| 1025 | start_map_conversation | (start_map_conversation,<troop_id>), |
|
| 1030 | rest_for_hours | (rest_for_hours,<rest_period>, [time_speed], [remain_attackable]), |
|
| 1031 | rest_for_hours_interactive | (rest_for_hours_interactive,<rest_period>, [time_speed], [remain_attackable]), |
|
| 1062 | add_xp_to_troop | (add_xp_to_troop,<value>, [troop_id]), |
|
| 1063 | add_gold_as_xp | (add_gold_as_xp,<value>, [troop_id]), |
|
| 1064 | add_xp_as_reward | (add_xp_as_reward,<value>), |
|
| 1070 | add_gold_to_party | ||
| 1080 | set_party_creation_random_limits | ||
| 1090 | add_info_page_note_tableau_mesh | (add_info_page_note_tableau_mesh,<info_page_id>, <tableau_material_id>), |
|
| 1091 | add_info_page_note_from_dialog | ||
| 1092 | add_info_page_note_from_sreg | ||
| 1095 | troop_set_note_available | ||
| 1096 | faction_set_note_available | ||
| 1097 | party_set_note_available | ||
| 1098 | quest_set_note_available | ||
| 1100 | spawn_around_party | ||
| 1103 | set_spawn_radius | (set_spawn_radius,<value>), |
|
| 1104 | display_debug_message | (display_debug_message,<string_id>, [hex_colour_code]), |
|
| 1105 | display_log_message | (display_log_message,<string_id>, [hex_colour_code]), |
|
| 1106 | display_message | (display_message,<string_id>, [hex_colour_code]), |
|
| 1107 | set_show_messages | ||
| 1108 | add_troop_note_tableau_mesh | (add_troop_note_tableau_mesh,<troop_id>, <tableau_material_id>), |
|
| 1109 | add_faction_note_tableau_mesh | (add_faction_note_tableau_mesh,<faction_id>, <tableau_material_id>), |
|
| 1110 | add_party_note_tableau_mesh | (add_party_note_tableau_mesh,<party_id>, <tableau_material_id>), |
|
| 1111 | add_quest_note_tableau_mesh | (add_quest_note_tableau_mesh,<quest_id>, <tableau_material_id>), |
|
| 1112 | add_quest_note_from_dialog | ||
| 1113 | add_quest_note_from_sreg | ||
| 1114 | add_troop_note_from_dialog | ||
| 1115 | add_faction_note_from_dialog | ||
| 1116 | add_party_note_from_dialog | ||
| 1117 | add_troop_note_from_sreg | ||
| 1118 | add_faction_note_from_sreg | ||
| 1119 | add_party_note_from_sreg | ||
| 1120 | dialog_box | (dialog_box,<text_string_id>, <title_string_id>), |
|
| 1121 | question_box | (question_box,<string_id>, [<yes_string_id>], [<no_string_id>]), |
|
| 1122 | tutorial_message | ||
| 1123 | tutorial_message_set_position | (tutorial_message_set_position,<position_x>, <position_y>), |
|
| 1124 | tutorial_message_set_size | (tutorial_message_set_size,<size_x>, <size_y>), |
|
| 1125 | tutorial_message_set_center_justify | ||
| 1126 | tutorial_message_set_background | ||
| 1130 | set_tooltip_text | (set_tooltip_text,<string_id>), |
|
| 1170 | reset_price_rates | ||
| 1171 | set_price_rate_for_item | (set_price_rate_for_item,<item_id>, <value_percentage>), |
|
| 1172 | set_price_rate_for_item_type | (set_price_rate_for_item_type,<item_type_id>, <value_percentage>), |
|
| 1201 | party_join | ||
| 1202 | party_join_as_prisoner | ||
| 1203 | troop_join | (troop_join,<troop_id>), |
|
| 1204 | troop_join_as_prisoner | (troop_join_as_prisoner,<troop_id>), |
|
| 1210 | remove_member_from_party | (remove_member_from_party,<troop_id>, [party_id]), |
|
| 1211 | remove_regular_prisoners | (remove_regular_prisoners,<party_id>), |
|
| 1215 | remove_troops_from_companions | (remove_troops_from_companions,<troop_id>, <value>), |
|
| 1216 | remove_troops_from_prisoners | (remove_troops_from_prisoners,<troop_id>, <value>), |
|
| 1225 | heal_party | (heal_party,<party_id>), |
|
| 1230 | disable_party | (disable_party,<party_id>), |
|
| 1231 | enable_party | (enable_party,<party_id>), |
|
| 1232 | remove_party | (remove_party,<party_id>), |
|
| 1233 | add_companion_party | (add_companion_party,<troop_id_hero>), |
|
| 1250 | add_troop_to_site | (add_troop_to_site,<troop_id>, <scene_id>, <entry_no>), |
|
| 1251 | remove_troop_from_site | (remove_troop_from_site,<troop_id>, <scene_id>), |
|
| 1261 | modify_visitors_at_site | (modify_visitors_at_site,<scene_id>), |
|
| 1262 | reset_visitors | ||
| 1263 | set_visitor | (set_visitor,<entry_no>, <troop_id>, [<dna>]), |
|
| 1264 | set_visitors | (set_visitors,<entry_no>, <troop_id>, <number_of_troops>), |
|
| 1265 | add_visitors_to_current_scene | ||
| 1266 | scene_set_day_time | ||
| 1270 | set_relation | (set_relation,<faction_id>, <faction_id>, <value>), |
|
| 1275 | faction_set_name | (faction_set_name,<faction_id>, <string_id>), |
|
| 1276 | faction_set_color | (faction_set_color,<faction_id>, <value>), |
|
| 1277 | faction_get_color | ||
| 1280 | start_quest | (start_quest,<quest_id>), |
|
| 1281 | complete_quest | (complete_quest,<quest_id>), |
|
| 1282 | succeed_quest | ||
| 1283 | fail_quest | ||
| 1284 | cancel_quest | (cancel_quest,<quest_id>), |
|
| 1285 | set_quest_progression | (set_quest_progression,<quest_id>, <value>), |
|
| 1286 | conclude_quest | (conclude_quest,<quest_id>), |
|
| 1290 | setup_quest_text | (setup_quest_text,<quest_id>), |
|
| 1291 | setup_quest_giver | (setup_quest_giver,<quest_id>, <string_id>), |
|
| 1300 | start_encounter | (start_encounter,<party_id>), |
|
| 1301 | leave_encounter | ||
| 1302 | encounter_attack | ||
| 1303 | select_enemy | (select_enemy,<value>), |
|
| 1304 | set_passage_menu | (set_passage_menu,<value>), |
|
| 1305 | auto_set_meta_mission_at_end_commited | ||
| 1307 | end_current_battle | ||
| 1320 | set_mercenary_source_party | ||
| 1490 | set_merchandise_modifier_quality | ||
| 1491 | set_merchandise_max_value | (set_merchandise_max_value,<value>), |
|
| 1492 | reset_item_probabilities | ||
| 1493 | set_item_probability_in_merchandise | (set_item_probability_in_merchandise,<itm_id>, <value>), |
|
| 1501 | troop_set_name | (troop_set_name,<troop_id>, <string_no>), |
|
| 1502 | troop_set_plural_name | (troop_set_plural_name,<troop_id>, <string_no>), |
|
| 1503 | troop_set_face_key_from_current_profile | (troop_set_face_key_from_current_profile,<troop_id>), |
|
| 1505 | troop_set_type | (troop_set_type,<troop_id>, <gender>), |
|
| 1506 | troop_get_type | (troop_get_type,<destination>, <troop_id>), |
|
| 1507 | troop_is_hero | (troop_is_hero,<troop_id>), |
|
| 1508 | troop_is_wounded | ||
| 1509 | troop_set_auto_equip | ||
| 1510 | troop_ensure_inventory_space | (troop_ensure_inventory_space,<troop_id>, <value>), |
|
| 1511 | troop_sort_inventory | (troop_sort_inventory,<troop_id>), |
|
| 1512 | troop_add_merchandise | (troop_add_merchandise,<troop_id>, <item_type_id>, <value>), |
|
| 1513 | troop_add_merchandise_with_faction | ||
| 1515 | troop_get_xp | (troop_get_xp,<destination>, <troop_id>), |
|
| 1516 | troop_get_class | (troop_get_class,<destination>, <troop_id>), |
|
| 1517 | troop_set_class | (troop_set_class,<troop_id>, <value>), |
|
| 1520 | troop_raise_attribute | (troop_raise_attribute,<troop_id>, <attribute_id>, <value>), |
|
| 1521 | troop_raise_skill | (troop_raise_skill,<troop_id>, <skill_id>, <value>), |
|
| 1522 | troop_raise_proficiency | (troop_raise_proficiency,<troop_id>, <proficiency_no>, <value>), |
|
| 1523 | troop_raise_proficiency_linear | ||
| 1525 | troop_add_proficiency_points | (troop_add_proficiency_points,<troop_id>, <value>), |
|
| 1528 | troop_add_gold | (troop_add_gold,<troop_id>, <value>), |
|
| 1529 | troop_remove_gold | (troop_remove_gold,<troop_id>, <value>), |
|
| 1530 | troop_add_item | (troop_add_item,<troop_id>, <item_id>, [modifier]), |
|
| 1531 | troop_remove_item | (troop_remove_item,<troop_id>, <item_id>), |
|
| 1532 | troop_clear_inventory | (troop_clear_inventory,<troop_id>), |
|
| 1533 | troop_equip_items | ||
| 1534 | troop_inventory_slot_set_item_amount | (troop_inventory_slot_set_item_amount,<troop_id>, <inventory_slot_no>, <value>), |
|
| 1535 | troop_add_items | (troop_add_items,<troop_id>, <item_id>, <number>), |
|
| 1536 | troop_remove_items | ||
| 1537 | troop_inventory_slot_get_item_amount | (troop_inventory_slot_get_item_amount,<destination>, <troop_id>, <inventory_slot_no>), |
|
| 1538 | troop_inventory_slot_get_item_max_amount | (troop_inventory_slot_get_item_max_amount,<destination>, <troop_id>, <inventory_slot_no>), |
|
| 1539 | troop_loot_troop | (troop_loot_troop,<target_troop>, <source_troop_id>, <probability>), |
|
| 1540 | troop_get_inventory_capacity | (troop_get_inventory_capacity,<destination>, <troop_id>), |
|
| 1541 | troop_get_inventory_slot | (troop_get_inventory_slot,<destination>, <troop_id>, <inventory_slot_no>), |
|
| 1542 | troop_get_inventory_slot_modifier | (troop_get_inventory_slot_modifier,<destination>, <troop_id>, <inventory_slot_no>), |
|
| 1543 | troop_set_inventory_slot | (troop_set_inventory_slot,<troop_id>, <inventory_slot_no>, <value>), |
|
| 1544 | troop_set_inventory_slot_modifier | (troop_set_inventory_slot_modifier,<troop_id>, <inventory_slot_no>, <value>), |
|
| 1550 | troop_set_faction | (troop_set_faction,<troop_id>, <faction_id>), |
|
| 1555 | troop_set_age | (troop_set_age,<troop_id>, <age_slider_pos>), |
|
| 1560 | troop_set_health | (troop_set_health,<troop_id>, <relative health (0-100>), |
|
| 1561 | troop_get_upgrade_troop | ||
| 1570 | item_get_type | ||
| 1601 | party_get_num_companions | (party_get_num_companions,<destination>, <party_id>), |
|
| 1602 | party_get_num_prisoners | (party_get_num_prisoners,<destination>, <party_id>), |
|
| 1603 | party_set_flags | ||
| 1604 | party_set_marshall | ||
| 1605 | party_set_extra_text | ||
| 1606 | party_set_aggressiveness | (party_set_aggressiveness,<party_id>, <number>), |
|
| 1607 | party_set_courage | (party_set_courage,<party_id>, <number>), |
|
| 1608 | party_get_current_terrain | (party_get_current_terrain,<destination>, <party_id>), |
|
| 1609 | party_get_template_id | (party_get_template_id,<destination>, <party_id>), |
|
| 1610 | party_add_members | ||
| 1611 | party_add_prisoners | ||
| 1612 | party_add_leader | (party_add_leader,<party_id>, <troop_id>, [<number>]), |
|
| 1613 | party_force_add_members | (party_force_add_members,<party_id>, <troop_id>, <number>), |
|
| 1614 | party_force_add_prisoners | (party_force_add_prisoners,<party_id>, <troop_id>, <number>), |
|
| 1615 | party_remove_members | ||
| 1616 | party_remove_prisoners | ||
| 1617 | party_clear | (party_clear,<party_id>), |
|
| 1618 | party_wound_members | (party_wound_members,<party_id>, <troop_id>, <number>), |
|
| 1619 | party_remove_members_wounded_first | ||
| 1620 | party_set_faction | (party_set_faction,<party_id>, <faction_id>), |
|
| 1623 | party_relocate_near_party | (party_relocate_near_party,<party_id>, <target_party_id>, <value_spawn_radius>), |
|
| 1625 | party_get_position | (party_get_position,<position_no>, <party_id>), |
|
| 1626 | party_set_position | (party_set_position,<party_id>, <position_no>), |
|
| 1627 | map_get_random_position_around_position | (map_get_random_position_around_position,<dest_position_no>, <source_position_no>, <radius>), |
|
| 1628 | map_get_land_position_around_position | (map_get_land_position_around_position,<dest_position_no>, <source_position_no>, <radius>), |
|
| 1629 | map_get_water_position_around_position | (map_get_water_position_around_position,<dest_position_no>, <source_position_no>, <radius>), |
|
| 1630 | party_count_members_of_type | (party_count_members_of_type,<destination>, <party_id>, <troop_id>), |
|
| 1631 | party_count_companions_of_type | (party_count_companions_of_type,<destination>, <party_id>, <troop_id>), |
|
| 1632 | party_count_prisoners_of_type | (party_count_prisoners_of_type,<destination>, <party_id>, <troop_id>), |
|
| 1633 | party_get_free_companions_capacity | (party_get_free_companions_capacity,<destination>, <party_id>), |
|
| 1634 | party_get_free_prisoners_capacity | (party_get_free_prisoners_capacity,<destination>, <party_id>), |
|
| 1638 | party_get_ai_initiative | ||
| 1639 | party_set_ai_initiative | ||
| 1640 | party_set_ai_behavior | (party_set_ai_behavior,<party_id>, <ai_bhvr>), |
|
| 1641 | party_set_ai_object | (party_set_ai_object,<party_id>, <party_id>), |
|
| 1642 | party_set_ai_target_position | (party_set_ai_target_position,<party_id>, <position_no>), |
|
| 1643 | party_set_ai_patrol_radius | (party_set_ai_patrol_radius,<party_id>, <radius_in_km>), |
|
| 1644 | party_ignore_player | ||
| 1645 | party_set_bandit_attraction | ||
| 1646 | party_get_helpfulness | (party_get_helpfulness,<destination>, <party_id>), |
|
| 1647 | party_set_helpfulness | ||
| 1650 | party_get_num_companion_stacks | (party_get_num_companion_stacks,<destination>, <party_id>), |
|
| 1651 | party_get_num_prisoner_stacks | (party_get_num_prisoner_stacks,<destination>, <party_id>), |
|
| 1652 | party_stack_get_troop_id | (party_stack_get_troop_id,<destination>, <party_id>, <stack_no>), |
|
| 1653 | party_stack_get_size | (party_stack_get_size,<destination>, <party_id>, <stack_no>), |
|
| 1654 | party_stack_get_num_wounded | (party_stack_get_num_wounded,<destination>, <party_id>, <stack_no>), |
|
| 1655 | party_stack_get_troop_dna | (party_stack_get_troop_dna,<destination>, <party_id>, <stack_no>), |
|
| 1656 | party_prisoner_stack_get_troop_id | (party_prisoner_stack_get_troop_id,<destination>, <party_id>, <stack_no>), |
|
| 1657 | party_prisoner_stack_get_size | (party_prisoner_stack_get_size,<destination>, <party_id>, <stack_no>), |
|
| 1658 | party_prisoner_stack_get_troop_dna | (party_prisoner_stack_get_troop_dna,<destination>, <party_id>, <stack_no>), |
|
| 1660 | party_attach_to_party | (party_attach_to_party,<party_id>, <party_id to attach to>), |
|
| 1661 | party_detach | (party_detach,<party_id>), |
|
| 1662 | party_collect_attachments_to_party | (party_collect_attachments_to_party,<party_id>, <destination party_id>), |
|
| 1663 | party_quick_attach_to_current_battle | (party_quick_attach_to_current_battle,<party_id>, <side (0:players side, 1:enemy side>), |
|
| 1665 | party_get_cur_town | (party_get_cur_town,<destination>, <party_id>), |
|
| 1666 | party_leave_cur_battle | (party_leave_cur_battle,<party_id>), |
|
| 1667 | party_set_next_battle_simulation_time | (party_set_next_battle_simulation_time,<party_id>, <next_simulation_time_in_hours>), |
|
| 1669 | party_set_name | (party_set_name,<party_id>, <string_no>), |
|
| 1670 | party_add_xp_to_stack | (party_add_xp_to_stack,<party_id>, <stack_no>, <xp_amount>), |
|
| 1671 | party_get_morale | (party_get_morale,<destination>, <party_id>), |
|
| 1672 | party_set_morale | ||
| 1673 | party_upgrade_with_xp | ||
| 1674 | party_add_xp | (party_add_xp,<party_id>, <xp_amount>), |
|
| 1675 | party_add_template | (party_add_template,<party_id>, <party_template_id>, [reverse_prisoner_status]), |
|
| 1676 | party_set_icon | (party_set_icon,<party_id>, <map_icon_id>), |
|
| 1677 | party_set_banner_icon | (party_set_banner_icon,<party_id>, <map_icon_id>), |
|
| 1678 | party_add_particle_system | (party_add_particle_system,<party_id>, <particle_system_id>), |
|
| 1679 | party_clear_particle_systems | (party_clear_particle_systems,<party_id>), |
|
| 1680 | party_get_battle_opponent | ||
| 1681 | party_get_icon | (party_get_icon,<destination>, <party_id>), |
|
| 1685 | party_get_skill_level | (party_get_skill_level,<destination>, <party_id>, <skill_no>), |
|
| 1689 | agent_get_speed | ||
| 1690 | get_battle_advantage | (get_battle_advantage,<destination>), |
|
| 1691 | set_battle_advantage | (set_battle_advantage,<value>), |
|
| 1692 | agent_refill_wielded_shield_hit_points | (agent_refill_wielded_shield_hit_points,<agent_id>), |
|
| 1693 | agent_is_in_special_mode | (agent_is_in_special_mode,<agent_id>), |
|
| 1694 | party_get_attached_to | (party_get_attached_to,<destination>, <party_id>), |
|
| 1695 | party_get_num_attached_parties | (party_get_num_attached_parties,<destination>, <party_id>), |
|
| 1696 | party_get_attached_party_with_rank | (party_get_attached_party_with_rank,<destination>, <party_id>, <attached_party_no>), |
|
| 1697 | inflict_casualties_to_party_group | (inflict_casualties_to_party_group,<parent_party_id>, <attack_rounds>, <party_id_to_add_causalties_to>), |
|
| 1698 | distribute_party_among_party_group | (distribute_party_among_party_group,<party_to_be_distributed>, <group_root_party>), |
|
| 1699 | agent_is_routed | (agent_is_routed,<agent_id>), |
|
| 1700 | get_player_agent_no | (get_player_agent_no,<destination>), |
|
| 1701 | get_player_agent_kill_count | ||
| 1702 | agent_is_alive | (agent_is_alive,<agent_id>), |
|
| 1703 | agent_is_wounded | (agent_is_wounded,<agent_id>), |
|
| 1704 | agent_is_human | (agent_is_human,<agent_id>), |
|
| 1705 | get_player_agent_own_troop_kill_count | ||
| 1706 | agent_is_ally | (agent_is_ally,<agent_id>), |
|
| 1707 | agent_is_non_player | (agent_is_non_player,<agent_id>), |
|
| 1708 | agent_is_defender | (agent_is_defender,<agent_id>), |
|
| 1709 | agent_get_look_position | (agent_get_look_position,<position_no>, <agent_id>), |
|
| 1710 | agent_get_position | (agent_get_position,<position_no>, <agent_id>), |
|
| 1711 | agent_set_position | (agent_set_position,<agent_id>, <position_no>), |
|
| 1712 | agent_is_active | (agent_is_active,<agent_id>), |
|
| 1713 | agent_set_look_target_agent | ||
| 1714 | agent_get_horse | (agent_get_horse,<destination>, <agent_id>), |
|
| 1715 | agent_get_rider | (agent_get_rider,<destination>, <agent_id>), |
|
| 1716 | agent_get_party_id | (agent_get_party_id,<destination>, <agent_id>), |
|
| 1717 | agent_get_entry_no | (agent_get_entry_no,<destination>, <agent_id>), |
|
| 1718 | agent_get_troop_id | (agent_get_troop_id,<destination>, <agent_id>), |
|
| 1719 | agent_get_item_id | ||
| 1720 | store_agent_hit_points | ||
| 1721 | agent_set_hit_points | ||
| 1722 | agent_deliver_damage_to_agent | ||
| 1723 | agent_get_kill_count | ||
| 1724 | agent_get_player_id | (agent_get_player_id,<destination>, <agent_id>), |
|
| 1725 | agent_set_invulnerable_shield | (agent_set_invulnerable_shield,<agent_id>), |
|
| 1726 | agent_get_wielded_item | (agent_get_wielded_item,<destination>, <agent_id>, <hand_no>), |
|
| 1727 | agent_get_ammo | ||
| 1728 | agent_refill_ammo | (agent_refill_ammo,<agent_id>), |
|
| 1729 | agent_has_item_equipped | (agent_has_item_equipped,<agent_id>, <item_id>), |
|
| 1730 | agent_set_scripted_destination | ||
| 1731 | agent_get_scripted_destination | (agent_get_scripted_destination,<position_no>, <agent_id>), |
|
| 1732 | agent_force_rethink | (agent_force_rethink,<agent_id>), |
|
| 1733 | agent_set_no_death_knock_down_only | ||
| 1734 | agent_set_horse_speed_factor | (agent_set_horse_speed_factor,<agent_id>, <speed_multiplier-in-1/100>), |
|
| 1735 | agent_clear_scripted_mode | (agent_clear_scripted_mode,<agent_id>), |
|
| 1736 | agent_set_speed_limit | ||
| 1737 | agent_ai_set_always_attack_in_melee | ||
| 1738 | agent_get_simple_behavior | ||
| 1739 | agent_get_combat_state | (agent_get_combat_state,<destination>, <agent_id>), |
|
| 1740 | agent_set_animation | ||
| 1741 | agent_set_stand_animation | (agent_set_stand_animation,<agent_id>, <anim_id>), |
|
| 1742 | agent_set_walk_forward_animation | (agent_set_walk_forward_animation,<agent_id>, <anim_id>), |
|
| 1743 | agent_set_animation_progress | ||
| 1744 | agent_set_look_target_position | (agent_set_look_target_position,<agent_id>, <position_no>), |
|
| 1745 | agent_set_attack_action | ||
| 1746 | agent_set_defend_action | ||
| 1747 | agent_set_wielded_item | (agent_set_wielded_item,<agent_id>, <item_id>), |
|
| 1748 | agent_set_scripted_destination_no_attack | ||
| 1749 | agent_fade_out | (agent_fade_out,<agent_id>), |
|
| 1750 | agent_play_sound | (agent_play_sound,<agent_id>, <sound_id>), |
|
| 1751 | agent_start_running_away | (agent_start_running_away,<agent_id>), |
|
| 1752 | agent_stop_running_away | (agent_stop_running_away,<agent_id>), |
|
| 1753 | agent_ai_set_aggressiveness | ||
| 1754 | agent_set_kick_allowed | ||
| 1755 | remove_agent | (remove_agent,<agent_id>), |
|
| 1756 | agent_get_attached_scene_prop | ||
| 1757 | agent_set_attached_scene_prop | ||
| 1758 | agent_set_attached_scene_prop_x | ||
| 1759 | agent_set_attached_scene_prop_z | ||
| 1760 | agent_get_time_elapsed_since_removed | (agent_get_time_elapsed_since_removed,<destination>, <agent_id>), |
|
| 1761 | agent_get_number_of_enemies_following | (agent_get_number_of_enemies_following,<destination>, <agent_id>), |
|
| 1762 | agent_set_no_dynamics | ||
| 1763 | agent_get_attack_action | ||
| 1764 | agent_get_defend_action | ||
| 1765 | agent_get_group | (agent_get_group,<destination>, <agent_id>), |
|
| 1766 | agent_set_group | (agent_set_group,<agent_id>, <value>), |
|
| 1767 | agent_get_action_dir | ||
| 1768 | agent_get_animation | ||
| 1769 | agent_is_in_parried_animation | (agent_is_in_parried_animation,<agent_id>), |
|
| 1770 | agent_get_team | (agent_get_team,<destination>, <agent_id>), |
|
| 1771 | agent_set_team | (agent_set_team,<agent_id>, <value>), |
|
| 1772 | agent_get_class | (agent_get_class,<destination>, <agent_id>), |
|
| 1773 | agent_get_division | (agent_get_division,<destination>, <agent_id>), |
|
| 1774 | agent_unequip_item | (agent_unequip_item,<agent_id>, <item_id>), |
|
| 1775 | class_is_listening_order | (class_is_listening_order,<team_no>, <sub_class>), |
|
| 1776 | agent_set_ammo | ||
| 1777 | agent_add_offer_with_timeout | ||
| 1778 | agent_check_offer_from_agent | ||
| 1779 | agent_equip_item | ||
| 1780 | entry_point_get_position | (entry_point_get_position,<position_no>, <entry_no>), |
|
| 1781 | entry_point_set_position | (entry_point_set_position,<entry_no>, <position_no>), |
|
| 1782 | entry_point_is_auto_generated | (entry_point_is_auto_generated,<entry_no>), |
|
| 1783 | agent_set_division | (agent_set_division,<agent_id>, <value>), |
|
| 1784 | team_get_hold_fire_order | (team_get_hold_fire_order,<destination>, <team_no>, <sub_class>), |
|
| 1785 | team_get_movement_order | (team_get_movement_order,<destination>, <team_no>, <sub_class>), |
|
| 1786 | team_get_riding_order | (team_get_riding_order,<destination>, <team_no>, <sub_class>), |
|
| 1787 | team_get_weapon_usage_order | (team_get_weapon_usage_order,<destination>, <team_no>, <sub_class>), |
|
| 1788 | teams_are_enemies | (teams_are_enemies,<team_no>, <team_no_2>), |
|
| 1790 | team_give_order | (team_give_order,<team_no>, <sub_class>, <order_id>), |
|
| 1791 | team_set_order_position | (team_set_order_position,<team_no>, <sub_class>, <position_no>), |
|
| 1792 | team_get_leader | (team_get_leader,<destination>, <team_no>), |
|
| 1793 | team_set_leader | (team_set_leader,<team_no>, <new_leader_agent_id>), |
|
| 1794 | team_get_order_position | (team_get_order_position,<position_no>, <team_no>, <sub_class>), |
|
| 1795 | team_set_order_listener | ||
| 1796 | team_set_relation | ||
| 1797 | set_rain | ||
| 1798 | set_fog_distance | (set_fog_distance,<distance_in_meters>, [fog_color]), |
|
| 1799 | get_scene_boundaries | (get_scene_boundaries,<position_min>, <position_max>), |
|
| 1800 | scene_prop_enable_after_time | (scene_prop_enable_after_time,<scene_prop_id>, <value>), |
|
| 1801 | scene_prop_has_agent_on_it | (scene_prop_has_agent_on_it,<scene_prop_id>, <agent_id>), |
|
| 1802 | agent_clear_relations_with_agents | (agent_clear_relations_with_agents,<agent_id>), |
|
| 1803 | agent_add_relation_with_agent | ||
| 1804 | agent_get_item_slot | ||
| 1805 | ai_mesh_face_group_show_hide | ||
| 1806 | agent_is_alarmed | (agent_is_alarmed,<agent_id>), |
|
| 1807 | agent_set_is_alarmed | ||
| 1808 | agent_stop_sound | (agent_stop_sound,<agent_id>), |
|
| 1809 | agent_set_attached_scene_prop_y | ||
| 1810 | scene_prop_get_num_instances | (scene_prop_get_num_instances,<destination>, <scene_prop_id>), |
|
| 1811 | scene_prop_get_instance | (scene_prop_get_instance,<destination>, <scene_prop_id>, <instance_no>), |
|
| 1812 | scene_prop_get_visibility | (scene_prop_get_visibility,<destination>, <scene_prop_id>), |
|
| 1813 | scene_prop_set_visibility | (scene_prop_set_visibility,<scene_prop_id>, <value>), |
|
| 1814 | scene_prop_set_hit_points | (scene_prop_set_hit_points,<scene_prop_id>, <value>), |
|
| 1815 | scene_prop_get_hit_points | (scene_prop_get_hit_points,<destination>, <scene_prop_id>), |
|
| 1816 | scene_prop_get_max_hit_points | (scene_prop_get_max_hit_points,<destination>, <scene_prop_id>), |
|
| 1817 | scene_prop_get_team | (scene_prop_get_team,<value>, <scene_prop_id>), |
|
| 1818 | scene_prop_set_team | (scene_prop_set_team,<scene_prop_id>, <value>), |
|
| 1830 | scene_item_get_num_instances | (scene_item_get_num_instances,<destination>, <item_id>), |
|
| 1831 | scene_item_get_instance | (scene_item_get_instance,<destination>, <item_id>, <instance_no>), |
|
| 1832 | scene_spawned_item_get_num_instances | (scene_spawned_item_get_num_instances,<destination>, <item_id>), |
|
| 1833 | scene_spawned_item_get_instance | (scene_spawned_item_get_instance,<destination>, <item_id>, <instance_no>), |
|
| 1834 | scene_allows_mounted_units | ||
| 1837 | class_set_name | (class_set_name,<sub_class>, <string_id>), |
|
| 1838 | prop_instance_is_valid | (prop_instance_is_valid,<scene_prop_id>), |
|
| 1840 | prop_instance_get_variation_id | (prop_instance_get_variation_id,<destination>, <scene_prop_id>), |
|
| 1841 | prop_instance_get_variation_id_2 | (prop_instance_get_variation_id_2,<destination>, <scene_prop_id>), |
|
| 1850 | prop_instance_get_position | (prop_instance_get_position,<position_no>, <scene_prop_id>), |
|
| 1851 | prop_instance_get_starting_position | (prop_instance_get_starting_position,<position_no>, <scene_prop_id>), |
|
| 1852 | prop_instance_get_scale | (prop_instance_get_scale,<position_no>, <scene_prop_id>), |
|
| 1853 | prop_instance_get_scene_prop_kind | ||
| 1854 | prop_instance_set_scale | (prop_instance_set_scale,<scene_prop_id>, <value_x_fixed_point>, <value_y_fixed_point>, <value_z_fixed_point>), |
|
| 1855 | prop_instance_set_position | (prop_instance_set_position,<scene_prop_id>, <position_no>, [dont_send_to_clients]), |
|
| 1860 | prop_instance_animate_to_position | (prop_instance_animate_to_position,<scene_prop_id>, position, <duration-in-1/100-seconds>), |
|
| 1861 | prop_instance_stop_animating | (prop_instance_stop_animating,<scene_prop_id>), |
|
| 1862 | prop_instance_is_animating | (prop_instance_is_animating,<destination>, <scene_prop_id>), |
|
| 1863 | prop_instance_get_animation_target_position | ||
| 1864 | prop_instance_enable_physics | ||
| 1865 | prop_instance_rotate_to_position | (prop_instance_rotate_to_position,<scene_prop_id>, position, <duration-in-1/100-seconds>, <total_rotate_angle>), |
|
| 1866 | prop_instance_initialize_rotation_angles | (prop_instance_initialize_rotation_angles,<scene_prop_id>), |
|
| 1870 | prop_instance_refill_hit_points | (prop_instance_refill_hit_points,<scene_prop_id>), |
|
| 1871 | prop_instance_dynamics_set_properties | (prop_instance_dynamics_set_properties,<scene_prop_id>, mass_friction), |
|
| 1872 | prop_instance_dynamics_set_velocity | (prop_instance_dynamics_set_velocity,<scene_prop_id>, linear_velocity), |
|
| 1873 | prop_instance_dynamics_set_omega | (prop_instance_dynamics_set_omega,<scene_prop_id>, angular_velocity), |
|
| 1874 | prop_instance_dynamics_apply_impulse | (prop_instance_dynamics_apply_impulse,<scene_prop_id>, impulse_force), |
|
| 1877 | prop_instance_receive_damage | (prop_instance_receive_damage,<scene_prop_id>, <agent_id>, <damage_value>), |
|
| 1880 | prop_instance_intersects_with_prop_instance | ||
| 1889 | replace_prop_instance | (replace_prop_instance,<scene_prop_id>, <new_scene_prop_id>), |
|
| 1890 | replace_scene_props | (replace_scene_props,<old_scene_prop_id>, <new_scene_prop_id>), |
|
| 1891 | replace_scene_items_with_scene_props | (replace_scene_items_with_scene_props,<old_item_id>, <new_scene_prop_id>), |
|
| 1906 | set_mission_result | (set_mission_result,<value>), |
|
| 1907 | finish_mission | ||
| 1910 | jump_to_scene | (jump_to_scene,<scene_id>, <entry_no>), |
|
| 1911 | set_jump_mission | (set_jump_mission,<mission_template_id>), |
|
| 1912 | set_jump_entry | (set_jump_entry,<entry_no>), |
|
| 1920 | start_mission_conversation | (start_mission_conversation,<troop_id>), |
|
| 1930 | add_reinforcements_to_entry | (add_reinforcements_to_entry,<mission_template_entry_no>, <value>), |
|
| 1935 | mission_enable_talk | ||
| 1936 | mission_disable_talk | ||
| 1940 | mission_tpl_entry_set_override_flags | (mission_tpl_entry_set_override_flags,<mission_template_id>, <entry_no>, <value>), |
|
| 1941 | mission_tpl_entry_clear_override_items | (mission_tpl_entry_clear_override_items,<mission_template_id>, <entry_no>), |
|
| 1942 | mission_tpl_entry_add_override_item | (mission_tpl_entry_add_override_item,<mission_template_id>, <entry_no>, <item_kind_id>), |
|
| 1950 | set_current_color | (set_current_color,<value>, <value>, <value>), |
|
| 1955 | set_position_delta | ||
| 1960 | add_point_light | (add_point_light,[flicker_magnitude], [flicker_interval]), |
|
| 1961 | add_point_light_to_entity | (add_point_light_to_entity,[flicker_magnitude], [flicker_interval]), |
|
| 1965 | particle_system_add_new | (particle_system_add_new,<par_sys_id>, [position_no]), |
|
| 1968 | particle_system_emit | (particle_system_emit,<par_sys_id>, <value_num_particles>, <value_period>), |
|
| 1969 | particle_system_burst | (particle_system_burst,<par_sys_id>, <position_no>, [percentage_burst_strength]), |
|
| 1970 | set_spawn_position | (set_spawn_position,<position_no>), |
|
| 1971 | spawn_item | (spawn_item,<item_id>, <item_modifier>, [seconds_before_pruning]), |
|
| 1972 | spawn_agent | (spawn_agent,<agent_id>), |
|
| 1973 | spawn_horse | (spawn_horse,<item_kind_id>, <item_modifier>), |
|
| 1974 | spawn_scene_prop | (spawn_scene_prop,<scene_prop_id>), |
|
| 1980 | cur_tableau_add_tableau_mesh | ||
| 1981 | cur_item_set_tableau_material | ||
| 1982 | cur_scene_prop_set_tableau_material | ||
| 1983 | cur_map_icon_set_tableau_material | ||
| 1984 | cur_tableau_render_as_alpha_mask | ||
| 1985 | cur_tableau_set_background_color | (cur_tableau_set_background_color,<value>), |
|
| 1986 | cur_agent_set_banner_tableau_material | ||
| 1987 | cur_tableau_set_ambient_light | (cur_tableau_set_ambient_light,<red_fixed_point>, <green_fixed_point>, <blue_fixed_point>), |
|
| 1988 | cur_tableau_set_camera_position | (cur_tableau_set_camera_position,<position_no>), |
|
| 1989 | cur_tableau_set_camera_parameters | (cur_tableau_set_camera_parameters,<is_perspective>, <camera_width_times_1000>, <camera_height_times_1000>, <camera_near_times_1000>, <camera_far_times_1000>), |
|
| 1990 | cur_tableau_add_point_light | (cur_tableau_add_point_light,<map_icon_id>, <position_no>, <red_fixed_point>, <green_fixed_point>, <blue_fixed_point>), |
|
| 1991 | cur_tableau_add_sun_light | (cur_tableau_add_sun_light,<map_icon_id>, <position_no>, <red_fixed_point>, <green_fixed_point>, <blue_fixed_point>), |
|
| 1992 | cur_tableau_add_mesh | (cur_tableau_add_mesh,<mesh_id>, <position_no>, <value_fixed_point>, <value_fixed_point>), |
|
| 1993 | cur_tableau_add_mesh_with_vertex_color | (cur_tableau_add_mesh_with_vertex_color,<mesh_id>, <position_no>, <value_fixed_point>, <value_fixed_point>, <value>), |
|
| 1994 | cur_tableau_add_map_icon | (cur_tableau_add_map_icon,<map_icon_id>, <position_no>, <value_fixed_point>), |
|
| 1995 | cur_tableau_add_troop | ||
| 1996 | cur_tableau_add_horse | (cur_tableau_add_horse,<item_id>, <position_no>, <animation_id>), |
|
| 1997 | cur_tableau_set_override_flags | (cur_tableau_set_override_flags,<value>), |
|
| 1998 | cur_tableau_clear_override_items | ||
| 1999 | cur_tableau_add_override_item | (cur_tableau_add_override_item,<item_kind_id>), |
|
| 2000 | cur_tableau_add_mesh_with_scale_and_vertex_color | (cur_tableau_add_mesh_with_scale_and_vertex_color,<mesh_id>, <position_no>, <position_no>, <value_fixed_point>, <value>), |
|
| 2001 | mission_cam_set_mode | ||
| 2002 | mission_get_time_speed | (mission_get_time_speed,<destination_fixed_point>), |
|
| 2003 | mission_set_time_speed | ||
| 2004 | mission_time_speed_move_to_value | ||
| 2006 | mission_set_duel_mode | ||
| 2008 | mission_cam_set_screen_color | ||
| 2009 | mission_cam_animate_to_screen_color | ||
| 2010 | mission_cam_get_position | (mission_cam_get_position,<position_register_no>), |
|
| 2011 | mission_cam_set_position | (mission_cam_set_position,<position_register_no>), |
|
| 2012 | mission_cam_animate_to_position | ||
| 2013 | mission_cam_get_aperture | (mission_cam_get_aperture,<destination>), |
|
| 2014 | mission_cam_set_aperture | (mission_cam_set_aperture,<value>), |
|
| 2015 | mission_cam_animate_to_aperture | ||
| 2016 | mission_cam_animate_to_position_and_aperture | ||
| 2017 | mission_cam_set_target_agent | ||
| 2018 | mission_cam_clear_target_agent | ||
| 2019 | mission_cam_set_animation | (mission_cam_set_animation,<anim_id>), |
|
| 2020 | talk_info_show | ||
| 2021 | talk_info_set_relation_bar | ||
| 2022 | talk_info_set_line | (talk_info_set_line,<line_no>, <string_no>), |
|
| 2031 | set_background_mesh | (set_background_mesh,<mesh_id>), |
|
| 2032 | set_game_menu_tableau_mesh | ||
| 2040 | change_screen_return | ||
| 2041 | change_screen_loot | (change_screen_loot,<troop_id>), |
|
| 2042 | change_screen_trade | ||
| 2043 | change_screen_exchange_members | ||
| 2044 | change_screen_trade_prisoners | ||
| 2045 | change_screen_buy_mercenaries | ||
| 2046 | change_screen_view_character | ||
| 2047 | change_screen_training | ||
| 2048 | change_screen_mission | ||
| 2049 | change_screen_map_conversation | ||
| 2050 | change_screen_exchange_with_party | (change_screen_exchange_with_party,<party_id>), |
|
| 2051 | change_screen_equip_other | (change_screen_equip_other,<troop_id>), |
|
| 2052 | change_screen_map | ||
| 2053 | change_screen_notes | ||
| 2055 | change_screen_quit | ||
| 2056 | change_screen_give_members | ||
| 2057 | change_screen_controls | ||
| 2058 | change_screen_options | ||
| 2060 | jump_to_menu | (jump_to_menu,<menu_id>), |
|
| 2061 | disable_menu_option | ||
| 2071 | store_trigger_param_1 | (store_trigger_param_1,<destination>), |
|
| 2072 | store_trigger_param_2 | (store_trigger_param_2,<destination>), |
|
| 2073 | store_trigger_param_3 | (store_trigger_param_3,<destination>), |
|
| 2075 | set_trigger_result | (set_trigger_result,<value>), |
|
| 2105 | val_add | (val_add,<destination>, <value>), |
|
| 2106 | val_sub | (val_sub,<destination>, <value>), |
|
| 2107 | val_mul | (val_mul,<destination>, <value>), |
|
| 2108 | val_div | (val_div,<destination>, <value>), |
|
| 2109 | val_mod | (val_mod,<destination>, <value>), |
|
| 2110 | val_min | (val_min,operand<destination>, <value>), |
|
| 2111 | val_max | (val_max,operand<destination>, <value>), |
|
| 2112 | val_clamp | (val_clamp,<destination>,<lower_bound>,<upper_bound>), |
|
| 2113 | val_abs | (val_abs,<destination>), |
|
| 2114 | val_or | (val_or,<destination>, <value>), |
|
| 2115 | val_and | (val_and,<destination>, <value>), |
|
| 2116 | store_or | ||
| 2117 | store_and | ||
| 2119 | store_mod | (store_mod,<destination>, <value>, <value>), |
|
| 2120 | store_add | (store_add,<destination>, <value>, <value>), |
|
| 2121 | store_sub | (store_sub,<destination>, <value>, <value>), |
|
| 2122 | store_mul | ||
| 2123 | store_div | ||
| 2124 | set_fixed_point_multiplier | (set_fixed_point_multiplier,<value>), |
|
| 2125 | store_sqrt | ||
| 2126 | store_pow | ||
| 2127 | store_sin | ||
| 2128 | store_cos | ||
| 2129 | store_tan | ||
| 2130 | convert_to_fixed_point | ||
| 2131 | convert_from_fixed_point | ||
| 2133 | assign | ||
| 2134 | shuffle_range | (shuffle_range,<reg_no>, <reg_no>), |
|
| 2135 | store_random | ||
| 2136 | store_random_in_range | ||
| 2140 | store_asin | (store_asin,<destination_fixed_point>, <value_fixed_point>), |
|
| 2141 | store_acos | (store_acos,<destination_fixed_point>, <value_fixed_point>), |
|
| 2142 | store_atan | (store_atan,<destination_fixed_point>, <value_fixed_point>), |
|
| 2143 | store_atan2 | ||
| 2149 | store_troop_gold | (store_troop_gold,<destination>, <troop_id>), |
|
| 2154 | store_num_free_stacks | (store_num_free_stacks,<destination>, <party_id>), |
|
| 2155 | store_num_free_prisoner_stacks | (store_num_free_prisoner_stacks,<destination>, <party_id>), |
|
| 2156 | store_party_size | (store_party_size,<destination>, [party_id]), |
|
| 2157 | store_party_size_wo_prisoners | (store_party_size_wo_prisoners,<destination>, [party_id]), |
|
| 2158 | store_troop_kind_count | ||
| 2159 | store_num_regular_prisoners | (store_num_regular_prisoners,<destination>, <party_id>), |
|
| 2160 | store_troop_count_companions | (store_troop_count_companions,<destination>, <troop_id>, [party_id]), |
|
| 2161 | store_troop_count_prisoners | (store_troop_count_prisoners,<destination>, <troop_id>, [party_id]), |
|
| 2165 | store_item_kind_count | (store_item_kind_count,<destination>, <item_id>, [troop_id]), |
|
| 2167 | store_free_inventory_capacity | (store_free_inventory_capacity,<destination>, [troop_id]), |
|
| 2170 | store_skill_level | (store_skill_level,<destination>, <skill_id>, [troop_id]), |
|
| 2171 | store_character_level | (store_character_level,<destination>, [troop_id]), |
|
| 2172 | store_attribute_level | (store_attribute_level,<destination>, <troop_id>, <attribute_id>), |
|
| 2173 | store_troop_faction | (store_troop_faction,<destination>, <troop_id>), |
|
| 2175 | store_troop_health | (store_troop_health,<destination>, <troop_id>, [absolute]), |
|
| 2176 | store_proficiency_level | (store_proficiency_level,<destination>, <troop_id>, <attribute_id>), |
|
| 2190 | store_relation | (store_relation,<destination>, <faction_id_1>, <faction_id_2>), |
|
| 2197 | set_conversation_speaker_troop | (set_conversation_speaker_troop,<troop_id>), |
|
| 2198 | set_conversation_speaker_agent | (set_conversation_speaker_agent,<agent_id>), |
|
| 2199 | store_conversation_agent | (store_conversation_agent,<destination>), |
|
| 2200 | store_conversation_troop | (store_conversation_troop,<destination>), |
|
| 2201 | store_partner_faction | (store_partner_faction,<destination>), |
|
| 2202 | store_encountered_party | (store_encountered_party,<destination>), |
|
| 2203 | store_encountered_party2 | (store_encountered_party2,<destination>), |
|
| 2204 | store_faction_of_party | (store_faction_of_party,<destination>), |
|
| 2205 | set_encountered_party | (set_encountered_party,<destination>), |
|
| 2211 | store_current_scene | (store_current_scene,<destination>), |
|
| 2230 | store_item_value | (store_item_value,<destination>, <item_id>), |
|
| 2231 | store_troop_value | (store_troop_value,<destination>, <troop_id>), |
|
| 2240 | store_partner_quest | (store_partner_quest,<destination>), |
|
| 2250 | store_random_quest_in_range | (store_random_quest_in_range,<destination>, <lower_bound>, <upper_bound>), |
|
| 2251 | store_random_troop_to_raise | (store_random_troop_to_raise,<destination>, <lower_bound>, <upper_bound>), |
|
| 2252 | store_random_troop_to_capture | (store_random_troop_to_capture,<destination>, <lower_bound>, <upper_bound>), |
|
| 2254 | store_random_party_in_range | (store_random_party_in_range,<destination>, <lower_bound>, <upper_bound>), |
|
| 2255 | store01_random_parties_in_range | ||
| 2257 | store_random_horse | (store_random_horse,<destination>), |
|
| 2258 | store_random_equipment | (store_random_equipment,<destination>), |
|
| 2259 | store_random_armor | (store_random_armor,<destination>), |
|
| 2261 | store_quest_number | (store_quest_number,<destination>, <quest_id>), |
|
| 2262 | store_quest_item | (store_quest_item,<destination>, <item_id>), |
|
| 2263 | store_quest_troop | (store_quest_troop,<destination>, <troop_id>), |
|
| 2270 | store_current_hours | (store_current_hours,<destination>), |
|
| 2271 | store_time_of_day | (store_time_of_day,<destination>), |
|
| 2272 | store_current_day | (store_current_day,<destination>), |
|
| 2273 | is_currently_night | ||
| 2281 | store_distance_to_party_from_party | (store_distance_to_party_from_party,<destination>, <party_id>, <party_id>), |
|
| 2290 | get_party_ai_behavior | (get_party_ai_behavior,<destination>, <party_id>), |
|
| 2291 | get_party_ai_object | (get_party_ai_object,<destination>, <party_id>), |
|
| 2292 | party_get_ai_target_position | (party_get_ai_target_position,<position_no>, <party_id>), |
|
| 2293 | get_party_ai_current_behavior | (get_party_ai_current_behavior,<destination>, <party_id>), |
|
| 2294 | get_party_ai_current_object | (get_party_ai_current_object,<destination>, <party_id>), |
|
| 2300 | store_num_parties_created | (store_num_parties_created,<destination>, <party_template_id>), |
|
| 2301 | store_num_parties_destroyed | (store_num_parties_destroyed,<destination>, <party_template_id>), |
|
| 2302 | store_num_parties_destroyed_by_player | (store_num_parties_destroyed_by_player,<destination>, <party_template_id>), |
|
| 2310 | store_num_parties_of_template | (store_num_parties_of_template,<destination>, <party_template_id>), |
|
| 2311 | store_random_party_of_template | ||
| 2318 | str_is_empty | (str_is_empty,<string_register>), |
|
| 2319 | str_clear | (str_clear,<string_register>), |
|
| 2320 | str_store_string | (str_store_string,<string_register>, <string_id>), |
|
| 2321 | str_store_string_reg | ||
| 2322 | str_store_troop_name | (str_store_troop_name,<string_register>, <troop_id>), |
|
| 2323 | str_store_troop_name_plural | (str_store_troop_name_plural,<string_register>, <troop_id>), |
|
| 2324 | str_store_troop_name_by_count | (str_store_troop_name_by_count,<string_register>, <troop_id>, <number>), |
|
| 2325 | str_store_item_name | (str_store_item_name,<string_register>, <item_id>), |
|
| 2326 | str_store_item_name_plural | (str_store_item_name_plural,<string_register>, <item_id>), |
|
| 2327 | str_store_item_name_by_count | (str_store_item_name_by_count,<string_register>, <item_id>), |
|
| 2330 | str_store_party_name | (str_store_party_name,<string_register>, <party_id>), |
|
| 2332 | str_store_agent_name | (str_store_agent_name,<string_register>, <agent_id>), |
|
| 2335 | str_store_faction_name | (str_store_faction_name,<string_register>, <faction_id>), |
|
| 2336 | str_store_quest_name | (str_store_quest_name,<string_register>, <quest_id>), |
|
| 2337 | str_store_info_page_name | (str_store_info_page_name,<string_register>, <info_page_id>), |
|
| 2340 | str_store_date | (str_store_date,<string_register>, <number_of_hours_to_add_to_the_current_date>), |
|
| 2341 | str_store_troop_name_link | (str_store_troop_name_link,<string_register>, <troop_id>), |
|
| 2342 | str_store_party_name_link | (str_store_party_name_link,<string_register>, <party_id>), |
|
| 2343 | str_store_faction_name_link | (str_store_faction_name_link,<string_register>, <faction_id>), |
|
| 2344 | str_store_quest_name_link | (str_store_quest_name_link,<string_register>, <quest_id>), |
|
| 2345 | str_store_info_page_name_link | (str_store_info_page_name_link,<string_register>, <info_page_id>), |
|
| 2346 | str_store_class_name | ||
| 2350 | str_store_player_username | ||
| 2351 | str_store_server_password | (str_store_server_password,<string_register>), |
|
| 2352 | str_store_server_name | (str_store_server_name,<string_register>), |
|
| 2353 | str_store_welcome_message | (str_store_welcome_message,<string_register>), |
|
| 2355 | str_encode_url | (str_encode_url,<string_register>), |
|
| 2360 | store_remaining_team_no | (store_remaining_team_no,<destination>), |
|
| 2365 | store_mission_timer_a_msec | (store_mission_timer_a_msec,<destination>), |
|
| 2366 | store_mission_timer_b_msec | (store_mission_timer_b_msec,<destination>), |
|
| 2367 | store_mission_timer_c_msec | (store_mission_timer_c_msec,<destination>), |
|
| 2370 | store_mission_timer_a | (store_mission_timer_a,<destination>), |
|
| 2371 | store_mission_timer_b | (store_mission_timer_b,<destination>), |
|
| 2372 | store_mission_timer_c | (store_mission_timer_c,<destination>), |
|
| 2375 | reset_mission_timer_a | ||
| 2376 | reset_mission_timer_b | ||
| 2377 | reset_mission_timer_c | ||
| 2380 | store_enemy_count | (store_enemy_count,<destination>), |
|
| 2381 | store_friend_count | (store_friend_count,<destination>), |
|
| 2382 | store_ally_count | (store_ally_count,<destination>), |
|
| 2383 | store_defender_count | (store_defender_count,<destination>), |
|
| 2384 | store_attacker_count | (store_attacker_count,<destination>), |
|
| 2385 | store_normalized_team_count | ||
| 2386 | set_postfx | ||
| 2387 | set_river_shader_to_mud |