Towns end
From Mount&Blade Modding Wiki
Description
A constant defined in module_constants.py which represents the party ID after the last defined large town.
Common use
towns_end is commonly used in conjunction with towns_begin to loop through every large town, or to determine if an encountered party is a large town in dialog.
Examples
[(try_for_range_backwards, ":town_no", towns_begin, towns_end), ..., (try_end)]